segatools/gfxhook/util.h

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#pragma once
#include <windows.h>
void gfx_util_ensure_win_visible(HWND hwnd);
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void gfx_util_borderless_fullscreen_windowed(HWND hwnd, UINT width, UINT height);
HRESULT gfx_util_frame_window(HWND hwnd);