segatools/kemonoio/kemonoio.c

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#include <windows.h>
#include <limits.h>
#include <stdint.h>
#include <assert.h>
#include <util/dprintf.h>
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#include "kemonoio/kemonoio.h"
#include "kemonoio/config.h"
static uint8_t kemono_opbtn;
static uint16_t kemono_pbtn;
static uint16_t kemono_io_coins;
static struct kemono_io_config kemono_io_cfg;
static bool kemono_io_coin;
uint16_t kemono_io_get_api_version(void) {
return 0x0100;
}
HRESULT kemono_io_init(void) {
kemono_io_config_load(&kemono_io_cfg, L".\\segatools.ini");
kemono_io_coins = 0;
return S_OK;
}
HRESULT kemono_io_poll(uint16_t *ops, uint16_t *player) {
kemono_opbtn = 0;
kemono_pbtn = 0;
if (GetAsyncKeyState(kemono_io_cfg.vk_test) & 0x8000) {
kemono_opbtn |= KEMONO_IO_OPBTN_TEST;
}
if (GetAsyncKeyState(kemono_io_cfg.vk_service) & 0x8000) {
kemono_opbtn |= KEMONO_IO_OPBTN_SERVICE;
}
if (kemono_io_cfg.vk_coin &&
(GetAsyncKeyState(kemono_io_cfg.vk_coin) & 0x8000)) {
if (!kemono_io_coin) {
kemono_io_coin = true;
kemono_io_coins++;
}
} else {
kemono_io_coin = false;
}
if (GetAsyncKeyState(kemono_io_cfg.vk_up)) {
kemono_pbtn |= KEMONO_IO_GAMEBTN_UP;
}
if (GetAsyncKeyState(kemono_io_cfg.vk_down)) {
kemono_pbtn |= KEMONO_IO_GAMEBTN_DOWN;
}
if (GetAsyncKeyState(kemono_io_cfg.vk_left)) {
kemono_pbtn |= KEMONO_IO_GAMEBTN_LEFT;
}
if (GetAsyncKeyState(kemono_io_cfg.vk_right)) {
kemono_pbtn |= KEMONO_IO_GAMEBTN_RIGHT;
}
if (GetAsyncKeyState(kemono_io_cfg.vk_red)) {
kemono_pbtn |= KEMONO_IO_GAMEBTN_R;
}
if (GetAsyncKeyState(kemono_io_cfg.vk_green)) {
kemono_pbtn |= KEMONO_IO_GAMEBTN_G;
}
if (GetAsyncKeyState(kemono_io_cfg.vk_blue)) {
kemono_pbtn |= KEMONO_IO_GAMEBTN_B;
}
if (GetAsyncKeyState(kemono_io_cfg.vk_start)) {
kemono_pbtn |= KEMONO_IO_GAMEBTN_START;
}
if (ops != NULL) {
*ops = kemono_opbtn;
}
if (player != NULL) {
*player = kemono_pbtn;
}
return S_OK;
}
void kemono_io_jvs_read_coin_counter(uint16_t *out) {
assert(out != NULL);
*out = kemono_io_coins;
}
HRESULT kemono_io_led_init(void) {
return S_OK;
}
void kemono_io_led_set_colors(uint8_t board, uint8_t *rgb) {
}
void kemono_io_jvs_write_gpio(uint32_t state){
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}