segatools/mu3hook/config.c

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#include <assert.h>
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#include <stddef.h>
#include "board/config.h"
#include "hooklib/config.h"
#include "hooklib/gfx.h"
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#include "mu3hook/config.h"
#include "platform/config.h"
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void mu3_dll_config_load(
struct mu3_dll_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
GetPrivateProfileStringW(
L"mu3io",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
}
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void mu3_hook_config_load(
struct mu3_hook_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
platform_config_load(&cfg->platform, filename);
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aime_config_load(&cfg->aime, filename);
gfx_config_load(&cfg->gfx, filename);
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mu3_dll_config_load(&cfg->dll, filename);
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}