artemis/titles/sao/handlers/helpers.py

991 lines
36 KiB
Python

from typing import Tuple, List, Optional
import struct
import logging
from datetime import datetime
BIGINT_OFF = 16
LONG_OFF = 8
INT_OFF = 4
SHORT_OFF = 2
BYTE_OFF = 1
DT_FMT = "%Y%m%d%H%M%S"
def fmt_dt(d: Optional[datetime] = None) -> str:
if d is None:
d = datetime.fromtimestamp(0)
return d.strftime(DT_FMT)
def prs_dt(s: Optional[str] = None) -> datetime:
if not s:
s = "19691231190000"
return datetime.strptime(s, DT_FMT)
def decode_num(data: bytes, offset: int, size: int) -> int:
try:
return int.from_bytes(data[offset:offset + size], 'big')
except:
logging.getLogger('sao').error(f"Failed to parse {data[offset:offset + size]} as BE number of width {size}")
return 0
def decode_byte(data: bytes, offset: int) -> int:
return decode_num(data, offset, BYTE_OFF)
def decode_short(data: bytes, offset: int) -> int:
return decode_num(data, offset, SHORT_OFF)
def decode_int(data: bytes, offset: int) -> int:
return decode_num(data, offset, INT_OFF)
def decode_long(data: bytes, offset: int) -> int:
return decode_num(data, offset, LONG_OFF)
def decode_bigint(data: bytes, offset: int) -> int:
return decode_num(data, offset, BIGINT_OFF)
def decode_str(data: bytes, offset: int) -> Tuple[str, int]:
try:
str_len = decode_int(data, offset)
num_bytes_decoded = INT_OFF + str_len
str_out = data[offset + INT_OFF:offset + num_bytes_decoded].decode("utf-16-le", errors="replace")
return (str_out, num_bytes_decoded)
except:
logging.getLogger('sao').error(f"Failed to parse {data[offset:]} as string!")
return ("", 0)
def decode_arr_num(data: bytes, offset:int, element_size: int) -> Tuple[List[int], int]:
size = 0
num_obj = decode_int(data, offset + size)
size += INT_OFF
ret: List[int] = []
for _ in range(num_obj):
ret.append(decode_num(data, offset + size, element_size))
size += element_size
return (ret, size)
def decode_arr_str(data: bytes, offset: int) -> Tuple[List[str], int]:
size = 0
num_obj = decode_int(data, offset + size)
size += INT_OFF
ret: List[str] = []
for _ in range(num_obj):
tmp = decode_str(data, offset + size)
ret.append(tmp[0])
size += tmp[1]
return (ret, size)
def encode_byte(data: int) -> bytes:
return struct.pack("!b", data)
def encode_short(data: int) -> bytes:
return struct.pack("!h", data)
def encode_int(data: int) -> bytes:
return struct.pack("!i", data)
def encode_long(data: int) -> bytes:
return struct.pack("!l", data)
def encode_bigint(data: int) -> bytes:
return struct.pack("!q", data)
def encode_str(s: str) -> bytes:
try:
str_bytes = s.encode("utf-16-le", errors="replace")
str_len_bytes = struct.pack("!I", len(str_bytes))
return str_len_bytes + str_bytes
except:
logging.getLogger('sao').error(f"Failed to encode {s} as bytes!")
return b""
def encode_arr_num(data: List[int], element_size: int) -> bytes:
ret = encode_int(len(data))
if element_size == BYTE_OFF:
for x in data:
ret += encode_byte(x)
elif element_size == SHORT_OFF:
for x in data:
ret += encode_short(x)
elif element_size == INT_OFF:
for x in data:
ret += encode_int(x)
elif element_size == LONG_OFF:
for x in data:
ret += encode_long(x)
elif element_size == BIGINT_OFF:
for x in data:
ret += encode_bigint(x)
else:
logging.getLogger('sao').error(f"Unknown element size {element_size}")
return b"\x00" * INT_OFF
return ret
class BaseHelper:
def __init__(self, data: bytes, offset: int) -> None:
self._sz = 0
@classmethod
def from_args(cls) -> "BaseHelper":
return cls(b"", 0)
def get_size(self) -> int:
return self._sz
def make(self) -> bytes:
return b""
def decode_arr_cls(data: bytes, offset: int, cls: BaseHelper):
size = 0
num_cls = decode_int(data, offset + size)
cls_type = type(cls)
ret: List[cls_type] = []
for _ in range(num_cls):
tmp = cls(data, offset + size)
size += tmp.get_size()
ret.append(tmp)
return (ret, size)
def encode_arr_cls(data: List[BaseHelper]) -> bytes:
ret = encode_int(len(data))
for x in data:
ret += x.make()
return ret
class MaterialCommonRewardUserData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
self.common_reward_type = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
user_common_reward_id = decode_str(data, offset + self._sz)
self.user_common_reward_id = user_common_reward_id[0]
self._sz += user_common_reward_id[1]
class PartyTeamData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
sz = 0
user_party_team_id = decode_str(data, offset + sz)
self.user_party_team_id = user_party_team_id[0]
sz += user_party_team_id[1]
self.arrangement_num = decode_byte(data, offset + sz)
sz += BYTE_OFF
user_hero_log_id = decode_str(data, offset + sz)
self.user_hero_log_id = user_hero_log_id[0]
sz += user_hero_log_id[1]
main_weapon_user_equipment_id = decode_str(data, offset + sz)
self.main_weapon_user_equipment_id = main_weapon_user_equipment_id[0]
sz += main_weapon_user_equipment_id[1]
sub_equipment_user_equipment_id = decode_str(data, offset + sz)
self.sub_equipment_user_equipment_id = sub_equipment_user_equipment_id[0]
sz += sub_equipment_user_equipment_id[1]
self.skill_slot1_skill_id = decode_int(data, offset + sz)
sz += INT_OFF
self.skill_slot2_skill_id = decode_int(data, offset + sz)
sz += INT_OFF
self.skill_slot3_skill_id = decode_int(data, offset + sz)
sz += INT_OFF
self.skill_slot4_skill_id = decode_int(data, offset + sz)
sz += INT_OFF
self.skill_slot5_skill_id = decode_int(data, offset + sz)
sz += INT_OFF
self._sz = sz
class PartyData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
sz = 0
user_party_id = decode_str(data, offset + sz)
self.user_party_id = user_party_id[0]
sz += user_party_id[1]
self.team_no = decode_byte(data, offset + sz)
sz += BYTE_OFF
self.party_team_data_count = decode_int(data, offset + sz)
sz += INT_OFF
self.party_team_data_list: List[PartyTeamData] = []
for _ in range(self.party_team_data_count):
tmp = PartyTeamData(data, offset + sz)
self.party_team_data_list.append(tmp)
sz += tmp.get_size()
self._sz = sz
class PlayStartRequestData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
sz = 0
user_party_id = decode_str(data, offset + sz)
self.user_party_id = user_party_id[0]
sz += user_party_id[1]
appoint_leader_resource_card_code = decode_str(data, offset + sz)
self.appoint_leader_resource_card_code = appoint_leader_resource_card_code[0]
sz += appoint_leader_resource_card_code[1]
use_profile_card_code = decode_str(data, offset + sz)
self.use_profile_card_code = use_profile_card_code[0]
sz += use_profile_card_code[1]
self.quest_drop_boost_apply_flag = decode_byte(data, offset + sz)
sz += BYTE_OFF
self._sz = sz
class GetPlayerTraceData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
user_quest_scene_player_trace_id = decode_str(data, offset)
self.user_quest_scene_player_trace_id = user_quest_scene_player_trace_id[0]
self._sz = user_quest_scene_player_trace_id[1]
class BaseGetData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
self.get_hero_log_exp = decode_int(data, offset)
offset += INT_OFF
self.get_col = decode_int(data, offset)
self._sz = INT_OFF + INT_OFF
class RareDropData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
self.quest_rare_drop_id = decode_int(data, offset)
self._sz = INT_OFF
class UnanalyzedLogTmpRewardData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
self.unanalyzed_log_grade_id = decode_int(data, offset)
self._sz = INT_OFF
class SpecialRareDropData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
self.quest_special_rare_drop_id = decode_int(data, offset)
self._sz = INT_OFF
class EventItemData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
self.event_item_id = decode_int(data, offset)
offset += INT_OFF
self.get_num = decode_short(data, offset)
self._sz = INT_OFF + SHORT_OFF
class DiscoveryEnemyData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
self.enemy_kind_id = decode_int(data, offset)
offset += INT_OFF
self.destroy_num = decode_short(data, offset)
self._sz = INT_OFF + SHORT_OFF
class DestroyBossData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
self.boss_type = decode_byte(data, offset)
offset += BYTE_OFF
self.enemy_kind_id = decode_int(data, offset)
offset += INT_OFF
self.mission_difficulty_id = decode_short(data, offset)
self._sz = INT_OFF + SHORT_OFF + BYTE_OFF
class MissionData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
self.mission_id = decode_int(data, offset)
offset += INT_OFF
self.clear_flag = decode_byte(data, offset)
offset += BYTE_OFF
self.destroy_num = decode_short(data, offset)
self._sz = INT_OFF + SHORT_OFF + BYTE_OFF
class ScoreData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
self.clear_time = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.combo_num = decode_int(data, offset + self._sz)
self._sz += INT_OFF
total_damage = decode_str(data, offset + self._sz)
self.total_damage = total_damage[0]
self._sz += total_damage[1]
self.concurrent_destroying_num = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
self.reaching_skill_level = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
self.ko_chara_num = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
self.acceleration_invocation_num = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
self.boss_destroying_num = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
self.synchro_skill_used_flag = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
self.used_friend_skill_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.friend_skill_used_flag = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
self.continue_cnt = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
self.total_loss_num = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
class PlayEndRequestData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
sz = 0
self.play_result_flag = decode_byte(data, offset + sz)
sz += BYTE_OFF
self.base_get_data_count = decode_int(data, offset + sz)
sz += INT_OFF
self.base_get_data_list: List[BaseGetData] = []
for _ in range(self.base_get_data_count):
tmp = BaseGetData(data, offset + sz)
sz += tmp.get_size()
self.base_get_data_list.append(tmp)
self.get_player_trace_data_count = decode_int(data, offset + sz)
sz += INT_OFF
self.get_player_trace_data: List[GetPlayerTraceData] = []
for _ in range(self.get_player_trace_data_count):
tmp = GetPlayerTraceData(data, offset + sz)
sz += tmp.get_size()
self.get_player_trace_data.append(tmp)
self.get_rare_drop_data_count = decode_int(data, offset + sz)
sz += INT_OFF
self.get_rare_drop_data_list: List[RareDropData] = []
for _ in range(self.get_rare_drop_data_count):
tmp = RareDropData(data, offset + sz)
sz += tmp.get_size()
self.get_rare_drop_data_list.append(tmp)
self.get_special_rare_drop_data_count = decode_int(data, offset + sz)
sz += INT_OFF
self.get_special_rare_drop_data_list: List[SpecialRareDropData] = []
for _ in range(self.get_special_rare_drop_data_count):
tmp = SpecialRareDropData(data, offset + sz)
sz += tmp.get_size()
self.get_special_rare_drop_data_list.append(tmp)
self.get_unanalyzed_log_tmp_reward_data_count = decode_int(data, offset + sz)
sz += INT_OFF
self.get_unanalyzed_log_tmp_reward_data_list: List[UnanalyzedLogTmpRewardData] = []
for _ in range(self.get_unanalyzed_log_tmp_reward_data_count):
tmp = UnanalyzedLogTmpRewardData(data, offset + sz)
sz += tmp.get_size()
self.get_unanalyzed_log_tmp_reward_data_list.append(tmp)
self.get_event_item_data_count = decode_int(data, offset + sz)
sz += INT_OFF
self.get_event_item_data_list: List[EventItemData] = []
for _ in range(self.get_event_item_data_count):
tmp = EventItemData(data, offset + sz)
sz += tmp.get_size()
self.get_event_item_data_list.append(tmp)
self.discovery_enemy_data_count = decode_int(data, offset + sz)
sz += INT_OFF
self.discovery_enemy_data_list: List[DiscoveryEnemyData] = []
for _ in range(self.discovery_enemy_data_count):
tmp = DiscoveryEnemyData(data, offset + sz)
sz += tmp.get_size()
self.discovery_enemy_data_list.append(tmp)
self.destroy_boss_data_count = decode_int(data, offset + sz)
sz += INT_OFF
self.destroy_boss_data_list: List[DestroyBossData] = []
for _ in range(self.destroy_boss_data_count):
tmp = DestroyBossData(data, offset + sz)
sz += tmp.get_size()
self.destroy_boss_data_list.append(tmp)
self.mission_data_count = decode_int(data, offset + sz)
sz += INT_OFF
self.mission_data_list: List[MissionData] = []
for _ in range(self.mission_data_count):
tmp = MissionData(data, offset + sz)
sz += tmp.get_size()
self.mission_data_list.append(tmp)
self.score_data_count = decode_int(data, offset + sz)
sz += INT_OFF
self.score_data_list: List[ScoreData] = []
for _ in range(self.score_data_count):
tmp = ScoreData(data, offset + sz)
sz += tmp.get_size()
self.score_data_list.append(tmp)
self._sz = sz
class EntryUserData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
store_id = decode_str(data, offset + self._sz)
self.store_id = store_id[0]
self._sz += store_id[1]
user_id = decode_str(data, offset + self._sz)
self.user_id = user_id[0]
self._sz += user_id[1]
self.host_flag = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
class MultiPlayStartRequestData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
room_id = decode_str(data, offset + self._sz)
self.room_id = room_id[0]
self._sz += room_id[1]
self.matching_mode = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
self.entry_user_data_count = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.entry_user_data_list: List[EntryUserData] = []
for _ in range(self.entry_user_data_count):
tmp = EntryUserData(data, offset + self._sz)
self._sz += tmp.get_size()
self.entry_user_data_list.append(tmp)
class MultiPlayEndRequestData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
self.dummy_1 = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
self.dummy_2 = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
self.dummy_3 = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
class SalesResourceData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
self.common_reward_type = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
self.common_reward_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property1_property_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property1_value1 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property1_value2 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property2_property_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property2_value1 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property2_value2 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property3_property_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property3_value1 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property3_value2 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property4_property_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property4_value1 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property4_value2 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
@classmethod
def from_args(cls, reward_type: int = 0, reward_id: int = 0) -> "SalesResourceData":
ret = cls(b"\x00" * 54, 0)
ret.common_reward_type = reward_type # short
ret.common_reward_id = reward_id # int
return ret
def make(self) -> bytes:
ret = b""
ret += encode_short(self.common_reward_type)
ret += encode_int(self.common_reward_id)
ret += encode_int(self.property1_property_id)
ret += encode_int(self.property1_value1)
ret += encode_int(self.property1_value2)
ret += encode_int(self.property2_property_id)
ret += encode_int(self.property2_value1)
ret += encode_int(self.property2_value2)
ret += encode_int(self.property3_property_id)
ret += encode_int(self.property3_value1)
ret += encode_int(self.property3_value2)
ret += encode_int(self.property4_property_id)
ret += encode_int(self.property4_value1)
ret += encode_int(self.property4_value2)
class ShopResourceSalesData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
user_shop_resource_id = decode_str(data, offset + self._sz)
self.user_shop_resource_id = user_shop_resource_id[0]
self._sz = user_shop_resource_id[1]
discharge_user_id = decode_str(data, offset + self._sz)
self.discharge_user_id = discharge_user_id[0]
self._sz = discharge_user_id[1]
self.remaining_num = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
self.purchase_num = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
sales_start_date = decode_str(data, offset + self._sz)
self.sales_start_date = prs_dt(sales_start_date[0])
self._sz = sales_start_date[1]
sales_resource_data_list = decode_arr_cls(data, offset + self._sz, SalesResourceData)
self.sales_resource_data_list: List[SalesResourceData] = sales_resource_data_list[0]
self._sz += sales_resource_data_list[1]
@classmethod
def from_args(cls, resource_id: str = "0", discharge_id: str = "0", remaining: int = 0, purchased: int = 0) -> "ShopResourceSalesData":
ret = cls(b"\x00" * 20, 0)
ret.user_shop_resource_id = resource_id
ret.discharge_user_id = discharge_id
ret.remaining_num = remaining # short
ret.purchase_num = purchased # short
ret.sales_start_date = prs_dt()
def make(self) -> bytes:
ret = encode_str(self.user_shop_resource_id)
ret += encode_str(self.discharge_user_id)
ret += encode_short(self.remaining_num)
ret += encode_short(self.purchase_num)
ret += encode_str(fmt_dt(self.sales_start_date))
ret += encode_arr_cls(self.sales_resource_data_list)
return ret
class YuiMedalShopUserData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
self.yui_medal_shop_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.purchase_num = decode_int(data, offset + self._sz)
self._sz += INT_OFF
last_purchase_date = decode_str(data, offset + self._sz)
self.last_purchase_date = last_purchase_date[0]
self._sz += last_purchase_date[1]
@classmethod
def from_args(cls, yui_medal_shop_id: int = 0, purchase_num: int = 0, last_purchase_date: datetime = datetime.fromtimestamp(0)) -> "YuiMedalShopUserData":
ret = cls(b"\x00" * 20, 0)
ret.yui_medal_shop_id = yui_medal_shop_id
ret.purchase_num = purchase_num
ret.last_purchase_date = last_purchase_date
return ret
def make(self) -> bytes:
ret = encode_int(self.yui_medal_shop_id)
ret += encode_int(self.purchase_num)
ret += encode_str(fmt_dt(self.last_purchase_date))
return ret
class GashaMedalShopUserData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
self.gasha_medal_shop_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.purchase_num = decode_int(data, offset + self._sz)
self._sz += INT_OFF
@classmethod
def from_args(cls, gasha_medal_shop_id: int = 0, purchase_num: int = 0) -> "GashaMedalShopUserData":
ret = cls(b"\x00" * 20, 0)
ret.gasha_medal_shop_id = gasha_medal_shop_id
ret.purchase_num = purchase_num
return ret
def make(self) -> bytes:
ret = encode_int(self.gasha_medal_shop_id)
ret += encode_int(self.purchase_num)
return ret
class YuiMedalShopData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
self.yui_medal_shop_id = decode_int(data, offset + self._sz)
name = decode_str(data, offset + self._sz)
self.name = name[0]
self._sz += name[1]
description = decode_str(data, offset + self._sz)
self.description = description[0]
self._sz += description[1]
self.selling_yui_medal = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
self.selling_col = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.selling_event_item_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.selling_event_item_num = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.selling_ticket_num = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.purchase_limit = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
self.pick_up_flag = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
self.product_category = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
self.sales_type = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
self.target_days = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
self.target_hour = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
self.interval_hour = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
sales_start_date = decode_str(data, offset + self._sz)
self.sales_start_date = prs_dt(sales_start_date[0])
self._sz += sales_start_date[1]
sales_end_date = decode_str(data, offset + self._sz)
self.sales_end_date = prs_dt(sales_end_date[0])
self._sz += sales_end_date[1]
self.sort = decode_byte(data, offset + self._sz)
@classmethod
def from_args(cls, shop_id: int = 0, name: str = "", desc: str = "") -> "YuiMedalShopData":
ret = cls(b"\x00" * 43, 0)
ret.yui_medal_shop_id = shop_id
ret.name = name
ret.description = desc
return ret
def make(self) -> bytes:
ret = encode_int(self.yui_medal_shop_id)
ret += encode_str(self.name)
ret += encode_str(self.description)
ret += encode_short(self.selling_yui_medal)
ret += encode_int(self.selling_col)
ret += encode_int(self.selling_event_item_id)
ret += encode_int(self.selling_event_item_num)
ret += encode_int(self.selling_ticket_num)
ret += encode_short(self.purchase_limit)
ret += encode_byte(self.pick_up_flag)
ret += encode_byte(self.product_category)
ret += encode_byte(self.sales_type)
ret += encode_byte(self.target_days)
ret += encode_byte(self.target_hour)
ret += encode_byte(self.interval_hour)
ret += encode_str(fmt_dt(self.sales_start_date))
ret += encode_str(fmt_dt(self.sales_end_date))
ret += encode_byte(self.sort)
return ret
class YuiMedalShopItemData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
self.yui_medal_shop_item_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.yui_medal_shop_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.common_reward_type = decode_byte(data, offset + self._sz)
self._sz += BYTE_OFF
self.common_reward_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.common_reward_num = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
self.strength = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property1_property_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property1_value1 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property1_value2 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property2_property_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property2_value1 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property2_value2 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property3_property_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property3_value1 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property3_value2 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property4_property_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property4_value1 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.property4_value2 = decode_int(data, offset + self._sz)
self._sz += INT_OFF
@classmethod
def from_args(cls, item_id: int = 0, shop_id: int = 0, reward_type: int = 0, reward_id: int = 0, reward_num: int = 0, strength: int = 0) -> "YuiMedalShopItemData":
ret = cls(b"\x00" * 67, 0)
ret.yui_medal_shop_item_id = item_id
ret.yui_medal_shop_id = shop_id
ret.common_reward_type = reward_type
ret.common_reward_id = reward_id
ret.common_reward_num = reward_num
ret.strength = strength
return ret
def make(self) -> bytes:
ret = encode_int(self.yui_medal_shop_item_id)
ret += encode_int(self.yui_medal_shop_id)
ret += encode_byte(self.common_reward_type)
ret += encode_int(self.common_reward_id)
ret += encode_short(self.common_reward_num)
ret += encode_int(self.strength)
ret += encode_int(self.property1_property_id)
ret += encode_int(self.property1_value1)
ret += encode_int(self.property1_value2)
ret += encode_int(self.property2_property_id)
ret += encode_int(self.property2_value1)
ret += encode_int(self.property2_value2)
ret += encode_int(self.property3_property_id)
ret += encode_int(self.property3_value1)
ret += encode_int(self.property3_value2)
ret += encode_int(self.property4_property_id)
ret += encode_int(self.property4_value1)
ret += encode_int(self.property4_value2)
return ret
class ResEarnCampaignShop(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
self.res_earn_campaign_shop_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.res_earn_campaign_application_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
name = decode_str(data, offset + self._sz)
self.name = name[0]
self._sz += name[1]
self.selling_yui_medal = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
self.selling_col = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.selling_event_item_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.selling_event_item_num = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.purchase_limit = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
self.get_application_point = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
sales_start_date = decode_str(data, offset + self._sz)
self.sales_start_date = prs_dt(sales_start_date[0])
self._sz += sales_start_date[1]
sales_end_date = decode_str(data, offset + self._sz)
self.sales_end_date = prs_dt(sales_end_date[0])
self._sz += sales_end_date[1]
@classmethod
def from_args(cls, shop_id: int = 0, app_id: int = 0, name: str = "") -> "ResEarnCampaignShop":
ret = cls(b"\x00" * 26, 0)
ret.res_earn_campaign_shop_id = shop_id
ret.res_earn_campaign_application_id = app_id
ret.name = name
return ret
def make(self) -> bytes:
ret = encode_int(self.res_earn_campaign_shop_id)
ret = encode_int(self.res_earn_campaign_application_id)
ret += encode_str(self.name)
ret += encode_short(self.selling_yui_medal)
ret += encode_int(self.selling_col)
ret += encode_int(self.selling_event_item_id)
ret += encode_int(self.selling_event_item_num)
ret += encode_short(self.purchase_limit)
ret += encode_short(self.get_application_point)
ret += encode_str(fmt_dt(self.sales_start_date))
ret += encode_str(fmt_dt(self.sales_end_date))
return ret
class GashaMedalShop(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
self.gasha_medal_shop_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
name = decode_str(data, offset + self._sz)
self.name = name[0]
self._sz += name[1]
self.gasha_medal_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.use_gasha_medal_num = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.purchase_limit = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
sales_start_date = decode_str(data, offset + self._sz)
self.sales_start_date = prs_dt(sales_start_date[0])
self._sz += sales_start_date[1]
sales_end_date = decode_str(data, offset + self._sz)
self.sales_end_date = prs_dt(sales_end_date[0])
self._sz += sales_end_date[1]
@classmethod
def from_args(cls, shop_id: int = 0, name: str = "", medal_id: int = 0, medal_num: int = 0, purchase_limit: int = 0) -> "GashaMedalShop":
ret = cls(b"\x00" * 26, 0)
ret.gasha_medal_shop_id = shop_id
ret.name = name
ret.gasha_medal_id = medal_id
ret.use_gasha_medal_num = medal_num
ret.purchase_limit = purchase_limit
return ret
def make(self) -> bytes:
ret = encode_int(self.gasha_medal_shop_id)
ret += encode_str(self.name)
ret += encode_int(self.gasha_medal_id)
ret += encode_int(self.use_gasha_medal_num)
ret += encode_short(self.purchase_limit)
ret += encode_str(fmt_dt(self.sales_start_date))
ret += encode_str(fmt_dt(self.sales_end_date))
return ret
class QuestHierarchyProgressDegreesRankingData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
self.rank = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.trial_tower_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
user_id = decode_str(data, offset + self._sz)
self.user_id = user_id[0]
self._sz += user_id[1]
nick_name = decode_str(data, offset + self._sz)
self.nick_name = nick_name[0]
self._sz += nick_name[1]
self.setting_title_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.favorite_hero_log_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.favorite_hero_log_awakening_stage = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
self.favorite_support_log_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.favorite_support_log_awakening_stage = decode_short(data, offset + self._sz)
self._sz += SHORT_OFF
clear_time = decode_str(data, offset + self._sz)
self.clear_time = clear_time[0]
self._sz += clear_time[1]
@classmethod
def from_args(cls) -> "QuestHierarchyProgressDegreesRankingData":
ret = cls(b"\x00" * 36, 0)
return ret
def make(self) -> bytes:
ret = encode_int(self.rank)
ret += encode_int(self.trial_tower_id)
ret += encode_str(self.user_id)
ret += encode_str(self.nick_name)
ret += encode_int(self.setting_title_id)
ret += encode_int(self.favorite_hero_log_id)
ret += encode_short(self.favorite_hero_log_awakening_stage)
ret += encode_int(self.favorite_support_log_id)
ret += encode_short(self.favorite_support_log_awakening_stage)
ret += encode_str(self.clear_time)
return ret
class PopularHeroLogRankingData(BaseHelper):
def __init__(self, data: bytes, offset: int) -> None:
super().__init__(data, offset)
self.rank = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.hero_log_id = decode_int(data, offset + self._sz)
self._sz += INT_OFF
self.used_num = decode_int(data, offset + self._sz)
self._sz += INT_OFF
@classmethod
def from_args(cls, ranking: int, hero_id: int, used_num: int) -> "PopularHeroLogRankingData":
ret = cls(b"\x00" * 12, 0)
cls.ranking = ranking
cls.hero_log_id = hero_id
cls.used_num = used_num
return ret
def make(self) -> bytes:
ret = encode_int(self.rank)
ret += encode_int(self.hero_log_id)
ret += encode_int(self.used_num)
return ret