import logging import json from decimal import Decimal from base64 import b64encode from typing import Any, Dict, List from os import path from core.config import CoreConfig from .config import CxbConfig from .const import CxbConstants from .database import CxbData from threading import Thread class CxbBase: def __init__(self, cfg: CoreConfig, game_cfg: CxbConfig) -> None: self.config = cfg # Config file self.game_config = game_cfg self.data = CxbData(cfg) # Database self.game = CxbConstants.GAME_CODE self.logger = logging.getLogger("cxb") self.version = CxbConstants.VER_CROSSBEATS_REV def _get_data_contents(self, folder: str, filetype: str, encoding: str = None, subfolder: str = "") -> List[str]: if path.exists(f"titles/cxb/data/{folder}/{subfolder}{filetype}.csv"): with open(f"titles/cxb/data/{folder}/{subfolder}{filetype}.csv", encoding=encoding) as f: return f.readlines() return [] async def handle_action_rpreq_request(self, data: Dict) -> Dict: return {} async def handle_action_hitreq_request(self, data: Dict) -> Dict: return {"data": []} async def handle_auth_usercheck_request(self, data: Dict) -> Dict: profile = await self.data.profile.get_profile_index( 0, data["usercheck"]["authid"], self.version ) if profile is not None: self.logger.info(f"User {data['usercheck']['authid']} has CXB profile") return {"exist": "true", "logout": "true"} self.logger.info(f"No profile for aime id {data['usercheck']['authid']}") return {"exist": "false", "logout": "true"} async def handle_auth_entry_request(self, data: Dict) -> Dict: self.logger.info(f"New profile for {data['entry']['authid']}") return {"token": data["entry"]["authid"], "uid": data["entry"]["authid"]} async def handle_auth_login_request(self, data: Dict) -> Dict: profile = await self.data.profile.get_profile_index( 0, data["login"]["authid"], self.version ) if profile is not None: self.logger.info(f"Login user {data['login']['authid']}") return {"token": data["login"]["authid"], "uid": data["login"]["authid"]} self.logger.warning(f"User {data['login']['authid']} does not have a profile") return {} def task_generateCoupon(index, data1): # Coupons for i in range(500, 510): index.append(str(i)) couponid = int(i) - 500 dataValue = [ { "couponId": str(couponid), "couponNum": "1", "couponLog": [], } ] data1.append( b64encode( bytes(json.dumps(dataValue[0], separators=(",", ":")), "utf-8") ).decode("utf-8") ) def task_generateShopListTitle(index, data1): # ShopList_Title for i in range(200000, 201451): index.append(str(i)) shopid = int(i) - 200000 dataValue = [ { "shopId": shopid, "shopState": "2", "isDisable": "t", "isDeleted": "f", "isSpecialFlag": "f", } ] data1.append( b64encode( bytes(json.dumps(dataValue[0], separators=(",", ":")), "utf-8") ).decode("utf-8") ) def task_generateShopListIcon(index, data1): # ShopList_Icon for i in range(202000, 202264): index.append(str(i)) shopid = int(i) - 200000 dataValue = [ { "shopId": shopid, "shopState": "2", "isDisable": "t", "isDeleted": "f", "isSpecialFlag": "f", } ] data1.append( b64encode( bytes(json.dumps(dataValue[0], separators=(",", ":")), "utf-8") ).decode("utf-8") ) def task_generateStories(index, data1): # Stories for i in range(900000, 900003): index.append(str(i)) storyid = int(i) - 900000 dataValue = [ { "storyId": storyid, "unlockState1": ["t"] * 10, "unlockState2": ["t"] * 10, "unlockState3": ["t"] * 10, "unlockState4": ["t"] * 10, "unlockState5": ["t"] * 10, "unlockState6": ["t"] * 10, "unlockState7": ["t"] * 10, "unlockState8": ["t"] * 10, "unlockState9": ["t"] * 10, "unlockState10": ["t"] * 10, "unlockState11": ["t"] * 10, "unlockState12": ["t"] * 10, "unlockState13": ["t"] * 10, "unlockState14": ["t"] * 10, "unlockState15": ["t"] * 10, "unlockState16": ["t"] * 10, } ] data1.append( b64encode( bytes(json.dumps(dataValue[0], separators=(",", ":")), "utf-8") ).decode("utf-8") ) def task_generateScoreData(song, index, data1): song_data = song["data"] songCode = [] songCode.append( { "mcode": song_data["mcode"], "musicState": song_data["musicState"], "playCount": song_data["playCount"], "totalScore": song_data["totalScore"], "highScore": song_data["highScore"], "everHighScore": song_data["everHighScore"] if "everHighScore" in song_data else ["0", "0", "0", "0", "0"], "clearRate": song_data["clearRate"], "rankPoint": song_data["rankPoint"], "normalCR": song_data["normalCR"] if "normalCR" in song_data else ["0", "0", "0", "0", "0"], "survivalCR": song_data["survivalCR"] if "survivalCR" in song_data else ["0", "0", "0", "0", "0"], "ultimateCR": song_data["ultimateCR"] if "ultimateCR" in song_data else ["0", "0", "0", "0", "0"], "nohopeCR": song_data["nohopeCR"] if "nohopeCR" in song_data else ["0", "0", "0", "0", "0"], "combo": song_data["combo"], "coupleUserId": song_data["coupleUserId"], "difficulty": song_data["difficulty"], "isFullCombo": song_data["isFullCombo"], "clearGaugeType": song_data["clearGaugeType"], "fieldType": song_data["fieldType"], "gameType": song_data["gameType"], "grade": song_data["grade"], "unlockState": song_data["unlockState"], "extraState": song_data["extraState"], } ) index.append(song_data["index"]) data1.append( b64encode( bytes(json.dumps(songCode[0], separators=(",", ":")), "utf-8") ).decode("utf-8") ) async def handle_action_loadrange_request(self, data: Dict) -> Dict: range_start = data["loadrange"]["range"][0] range_end = data["loadrange"]["range"][1] uid = data["loadrange"]["uid"] self.logger.info(f"Load data for {uid}") profile = await self.data.profile.get_profile(uid, self.version) songs = await self.data.score.get_best_scores(uid) data1 = [] index = [] versionindex = [] for profile_index in profile: profile_data = profile_index["data"] if int(range_start) == 800000: return {"index": range_start, "data": [], "version": 10400} if not (int(range_start) <= int(profile_index[3]) <= int(range_end)): continue # Prevent loading of the coupons within the profile to use the force unlock instead elif 500 <= int(profile_index[3]) <= 510: continue # Prevent loading of songs saved in the profile elif 100000 <= int(profile_index[3]) <= 110000: continue # Prevent loading of the shop list / unlocked titles & icons saved in the profile elif 200000 <= int(profile_index[3]) <= 210000: continue # Prevent loading of stories in the profile elif 900000 <= int(profile_index[3]) <= 900200: continue else: index.append(profile_index[3]) data1.append( b64encode( bytes(json.dumps(profile_data, separators=(",", ":")), "utf-8") ).decode("utf-8") ) """ 100000 = Songs 200000 = Shop 300000 = Courses 400000 = Events 500000 = Challenges 600000 = Bonuses 700000 = rcLog 800000 = Partners 900000 = Stories """ # Async threads to generate the response thread_Coupon = Thread(target=CxbBase.task_generateCoupon(index, data1)) thread_ShopListTitle = Thread(target=CxbBase.task_generateShopListTitle(index, data1)) thread_ShopListIcon = Thread(target=CxbBase.task_generateShopListIcon(index, data1)) thread_Stories = Thread(target=CxbBase.task_generateStories(index, data1)) thread_Coupon.start() thread_ShopListTitle.start() thread_ShopListIcon.start() thread_Stories.start() thread_Coupon.join() thread_ShopListTitle.join() thread_ShopListIcon.join() thread_Stories.join() for song in songs: thread_ScoreData = Thread(target=CxbBase.task_generateScoreData(song, index, data1)) thread_ScoreData.start() v_profile = await self.data.profile.get_profile_index(0, uid, self.version) v_profile_data = v_profile["data"] for _, data in enumerate(profile): if v_profile_data: versionindex.append(int(v_profile_data["appVersion"])) else: versionindex.append("10400") return {"index": index, "data": data1, "version": versionindex} async def handle_action_saveindex_request(self, data: Dict) -> Dict: save_data = data["saveindex"] try: # REV Omnimix Version Fetcher gameversion = data["saveindex"]["data"][0][2] self.logger.warning(f"Game Version is {gameversion}") except Exception: pass if "10205" in gameversion: self.logger.info( f"Saving CrossBeats REV profile for {data['saveindex']['uid']}" ) # Alright.... time to bring the jank code for value in data["saveindex"]["data"]: if "playedUserId" in value[1]: await self.data.profile.put_profile( data["saveindex"]["uid"], self.version, value[0], value[1] ) if "mcode" not in value[1]: await self.data.profile.put_profile( data["saveindex"]["uid"], self.version, value[0], value[1] ) if "shopId" in value: continue if "mcode" in value[1] and "musicState" in value[1]: song_json = json.loads(value[1]) songCode = [] songCode.append( { "mcode": song_json["mcode"], "musicState": song_json["musicState"], "playCount": song_json["playCount"], "totalScore": song_json["totalScore"], "highScore": song_json["highScore"], "clearRate": song_json["clearRate"], "rankPoint": song_json["rankPoint"], "combo": song_json["combo"], "coupleUserId": song_json["coupleUserId"], "difficulty": song_json["difficulty"], "isFullCombo": song_json["isFullCombo"], "clearGaugeType": song_json["clearGaugeType"], "fieldType": song_json["fieldType"], "gameType": song_json["gameType"], "grade": song_json["grade"], "unlockState": song_json["unlockState"], "extraState": song_json["extraState"], "index": value[0], } ) await self.data.score.put_best_score( data["saveindex"]["uid"], song_json["mcode"], self.version, value[0], songCode[0], ) return {} else: self.logger.info( f"Saving CrossBeats REV Sunrise profile for {data['saveindex']['uid']}" ) # Sunrise try: profileIndex = save_data["index"].index("0") except Exception: return {"data": ""} # Maybe profile = json.loads(save_data["data"][profileIndex]) aimeId = profile["aimeId"] i = 0 for index, value in enumerate(data["saveindex"]["data"]): if int(data["saveindex"]["index"][index]) == 101: await self.data.profile.put_profile( aimeId, self.version, data["saveindex"]["index"][index], value ) if ( int(data["saveindex"]["index"][index]) >= 700000 and int(data["saveindex"]["index"][index]) <= 701000 ): await self.data.profile.put_profile( aimeId, self.version, data["saveindex"]["index"][index], value ) if ( int(data["saveindex"]["index"][index]) >= 500 and int(data["saveindex"]["index"][index]) <= 510 ): await self.data.profile.put_profile( aimeId, self.version, data["saveindex"]["index"][index], value ) if "playedUserId" in value: await self.data.profile.put_profile( aimeId, self.version, data["saveindex"]["index"][index], json.loads(value), ) if "mcode" not in value and "normalCR" not in value: await self.data.profile.put_profile( aimeId, self.version, data["saveindex"]["index"][index], json.loads(value), ) if "shopId" in value: continue # MusicList Index for the profile indexSongList = [] for value in data["saveindex"]["index"]: if int(value) in range(100000, 110000): indexSongList.append(value) for index, value in enumerate(data["saveindex"]["data"]): if "mcode" not in value: continue if "playedUserId" in value: continue data1 = json.loads(value) songCode = [] songCode.append( { "mcode": data1["mcode"], "musicState": data1["musicState"], "playCount": data1["playCount"], "totalScore": data1["totalScore"], "highScore": data1["highScore"], "everHighScore": data1["everHighScore"], "clearRate": data1["clearRate"], "rankPoint": data1["rankPoint"], "normalCR": data1["normalCR"], "survivalCR": data1["survivalCR"], "ultimateCR": data1["ultimateCR"], "nohopeCR": data1["nohopeCR"], "combo": data1["combo"], "coupleUserId": data1["coupleUserId"], "difficulty": data1["difficulty"], "isFullCombo": data1["isFullCombo"], "clearGaugeType": data1["clearGaugeType"], "fieldType": data1["fieldType"], "gameType": data1["gameType"], "grade": data1["grade"], "unlockState": data1["unlockState"], "extraState": data1["extraState"], "index": indexSongList[i], } ) await self.data.score.put_best_score( aimeId, data1["mcode"], self.version, indexSongList[i], songCode[0] ) i += 1 return {} async def handle_action_sprankreq_request(self, data: Dict) -> Dict: uid = data["sprankreq"]["uid"] self.logger.info(f"Get best rankings for {uid}") p = await self.data.score.get_best_rankings(uid) rankList: List[Dict[str, Any]] = [] for rank in p: if rank["song_id"] is not None: rankList.append( { "sc": [rank["score"], rank["song_id"]], "rid": rank["rev_id"], "clear": rank["clear"], } ) else: rankList.append( { "sc": [rank["score"]], "rid": rank["rev_id"], "clear": rank["clear"], } ) return { "uid": data["sprankreq"]["uid"], "aid": data["sprankreq"]["aid"], "rank": rankList, "rankx": [1, 1, 1], } async def handle_action_getadv_request(self, data: Dict) -> Dict: return {"data": [{"r": "1", "i": "100300", "c": "20"}]} async def handle_action_getmsg_request(self, data: Dict) -> Dict: return {"msgs": []} async def handle_auth_logout_request(self, data: Dict) -> Dict: return {"auth": True} async def handle_action_rankreg_request(self, data: Dict) -> Dict: uid = data["rankreg"]["uid"] self.logger.info(f"Put {len(data['rankreg']['data'])} rankings for {uid}") for rid in data["rankreg"]["data"]: # REV S2 if "clear" in rid: try: await self.data.score.put_ranking( user_id=uid, rev_id=int(rid["rid"]), song_id=int(rid["sc"][1]), score=int(rid["sc"][0]), clear=rid["clear"], ) except Exception: await self.data.score.put_ranking( user_id=uid, rev_id=int(rid["rid"]), song_id=0, score=int(rid["sc"][0]), clear=rid["clear"], ) # REV else: try: await self.data.score.put_ranking( user_id=uid, rev_id=int(rid["rid"]), song_id=int(rid["sc"][1]), score=int(rid["sc"][0]), clear=0, ) except Exception: await self.data.score.put_ranking( user_id=uid, rev_id=int(rid["rid"]), song_id=0, score=int(rid["sc"][0]), clear=0, ) return {} async def handle_action_addenergy_request(self, data: Dict) -> Dict: uid = data["addenergy"]["uid"] self.logger.info(f"Add energy to user {uid}") profile = await self.data.profile.get_profile_index(0, uid, self.version) data1 = profile["data"] p = await self.data.item.get_energy(uid) if not p: await self.data.item.put_energy(uid, 5) return { "class": data1["myClass"], "granted": "5", "total": "5", "threshold": "1000", } array = [] energy = p["energy"] newenergy = int(energy) + 5 await self.data.item.put_energy(uid, newenergy) if int(energy) <= 995: array.append( { "class": data1["myClass"], "granted": "5", "total": str(energy), "threshold": "1000", } ) else: array.append( { "class": data1["myClass"], "granted": "0", "total": str(energy), "threshold": "1000", } ) return array[0] async def handle_action_eventreq_request(self, data: Dict) -> Dict: self.logger.info(data) return {"eventreq": ""} async def handle_action_stampreq_request(self, data: Dict) -> Dict: self.logger.info(data) return {"stampreq": ""}