Always return matching state to keep players out of looping back to matching screen #6

Merged
Dniel97 merged 1 commits from :idac into idac 2023-10-26 10:21:03 +00:00

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@ -55,7 +55,7 @@ class IDACMatching(resource.Resource):
"host": self.game_config.server.matching_host,
"port": self.game_config.server.matching_p2p,
"room_name": "INDTA",
"state": self.get_matching_state(),
"state": 1,
}
self.logger.debug(f"Response {resp}")