forked from Hay1tsme/artemis
Always return matching state to keep players out of looping back to matching screen #6
@ -55,7 +55,7 @@ class IDACMatching(resource.Resource):
|
||||
"host": self.game_config.server.matching_host,
|
||||
"port": self.game_config.server.matching_p2p,
|
||||
"room_name": "INDTA",
|
||||
"state": self.get_matching_state(),
|
||||
"state": 1,
|
||||
}
|
||||
|
||||
self.logger.debug(f"Response {resp}")
|
||||
|
Loading…
Reference in New Issue
Block a user