forked from Hay1tsme/artemis
idac: enabled Touhou attract video and added documentation
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@ -61,22 +61,24 @@ Games listed below have been tested and confirmed working.
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In order to use the importer locate your game installation folder and execute:
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In order to use the importer locate your game installation folder and execute:
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```shell
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```shell
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python read.py --game SDBT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder
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python read.py --game SDBT --version <Version ID> --binfolder </path/to/game/data> --optfolder </path/to/game/option/folder>
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```
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```
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**Note: Use the /data not the /bin folder for the Importer!**
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The importer for Chunithm will import: Events, Music, Charge Items and Avatar Accesories.
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The importer for Chunithm will import: Events, Music, Charge Items and Avatar Accesories.
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### Config
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### Config
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Config file is located in `config/chuni.yaml`.
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Config file is located in `config/chuni.yaml`.
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| Option | Info |
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| Option | Info |
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|------------------|----------------------------------------------------------------------------------------------------------------|
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| ----------------- | ------------------------------------------------------------------------------------------------------- |
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| `news_msg` | If this is set, the news at the top of the main screen will be displayed (up to Chunithm Paradise Lost) |
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| `news_msg` | If this is set, the news at the top of the main screen will be displayed (up to Chunithm Paradise Lost) |
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| `name` | If this is set, all players that are not on a team will use this one by default. |
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| `name` | If this is set, all players that are not on a team will use this one by default. |
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| `rank_scale` | Scales the in-game ranking based on the number of teams within the database |
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| `rank_scale` | Scales the in-game ranking based on the number of teams within the database |
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| `use_login_bonus`| This is used to enable the login bonuses |
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| `use_login_bonus` | This is used to enable the login bonuses |
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| `crypto` | This option is used to enable the TLS Encryption |
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| `crypto` | This option is used to enable the TLS Encryption |
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**If you would like to use network encryption, the following will be required underneath but key, iv and hash are required:**
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**If you would like to use network encryption, the following will be required underneath but key, iv and hash are required:**
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@ -162,7 +164,7 @@ The songId is based on the actual ID within your version of Chunithm.
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In order to use the importer you need to use the provided `Export.csv` file:
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In order to use the importer you need to use the provided `Export.csv` file:
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```shell
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```shell
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python read.py --game SDCA --version <version ID> --binfolder titles/cxb/data
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python read.py --game SDCA --version <Version ID> --binfolder titles/cxb/data
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```
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```
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The importer for crossbeats REV. will import Music.
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The importer for crossbeats REV. will import Music.
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@ -213,11 +215,11 @@ Config file is located in `config/cxb.yaml`.
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In order to use the importer locate your game installation folder and execute:
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In order to use the importer locate your game installation folder and execute:
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DX:
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DX:
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```shell
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```shell
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python read.py --game <Game Code> --version <Version ID> --binfolder /path/to/StreamingAssets --optfolder /path/to/game/option/folder
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python read.py --game <Game Code> --version <Version ID> --binfolder </path/to/Sinmai_Data> --optfolder </path/to/game/option/folder>
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```
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```
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Pre-DX:
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Pre-DX:
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```shell
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```shell
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python read.py --game <Game Code> --version <Version ID> --binfolder /path/to/data --optfolder /path/to/patch/data
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python read.py --game <Game Code> --version <Version ID> --binfolder </path/to/data> --optfolder </path/to/patch/data>
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```
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```
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The importer for maimai DX will import Events, Music and Tickets.
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The importer for maimai DX will import Events, Music and Tickets.
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@ -250,7 +252,7 @@ Pre-Dx uses the same database as DX, so only upgrade using the SDEZ game code!
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In order to use the importer locate your game installation folder and execute:
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In order to use the importer locate your game installation folder and execute:
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```shell
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```shell
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python read.py --game SBZV --version <version ID> --binfolder /path/to/game/data/diva --optfolder /path/to/game/data/diva/mdata
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python read.py --game SBZV --version <Version ID> --binfolder </path/to/game/data/diva> --optfolder </path/to/game/data/diva/mdata>
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```
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```
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The importer for Project Diva Arcade will all required data in order to use
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The importer for Project Diva Arcade will all required data in order to use
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@ -298,7 +300,7 @@ python dbutils.py --game SBZV upgrade
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In order to use the importer locate your game installation folder and execute:
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In order to use the importer locate your game installation folder and execute:
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```shell
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```shell
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python read.py --game SDDT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder
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python read.py --game SDDT --version <Version ID> --binfolder </path/to/game/mu3_Data> --optfolder </path/to/game/option/folder>
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```
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```
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The importer for O.N.G.E.K.I. will all all Cards, Music and Events.
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The importer for O.N.G.E.K.I. will all all Cards, Music and Events.
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@ -430,19 +432,19 @@ In order to use the importer you need to use the provided `.csv` files (which ar
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option folders:
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option folders:
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```shell
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```shell
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python read.py --game SDED --version <version ID> --binfolder titles/cm/cm_data --optfolder /path/to/cardmaker/option/folder
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python read.py --game SDED --version <Version ID> --binfolder titles/cm/cm_data --optfolder </path/to/cardmaker/option/folder>
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```
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```
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**If you haven't already executed the O.N.G.E.K.I. importer, make sure you import all cards!**
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**If you haven't already executed the O.N.G.E.K.I. importer, make sure you import all cards!**
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```shell
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```shell
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python read.py --game SDDT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder
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python read.py --game SDDT --version <Version ID> --binfolder </path/to/ongeki/mu3_Data> --optfolder </path/to/ongeki/option/folder>
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```
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```
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Also make sure to import all maimai DX and CHUNITHM data as well:
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Also make sure to import all maimai DX and CHUNITHM data as well:
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```shell
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```shell
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python read.py --game SDED --version <version ID> --binfolder /path/to/cardmaker/CardMaker_Data
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python read.py --game SDED --version <Version ID> --binfolder </path/to/cardmaker/CardMaker_Data> --optfolder </path/to/cardmaker/option/folder>
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```
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```
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The importer for Card Maker will import all required Gachas (Banners) and cards (for maimai DX/CHUNITHM) and the hardcoded
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The importer for Card Maker will import all required Gachas (Banners) and cards (for maimai DX/CHUNITHM) and the hardcoded
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@ -535,7 +537,7 @@ Gacha IDs up to 1140 will be loaded for CM 1.34 and all gachas will be loaded fo
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In order to use the importer locate your game installation folder and execute:
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In order to use the importer locate your game installation folder and execute:
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```shell
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```shell
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python read.py --game SDFE --version <version ID> --binfolder /path/to/game/WindowsNoEditor/Mercury/Content
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python read.py --game SDFE --version <Version ID> --binfolder </path/to/game/WindowsNoEditor/Mercury/Content>
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```
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```
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The importer for WACCA will import all Music data.
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The importer for WACCA will import all Music data.
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@ -609,7 +611,7 @@ Below is a list of VIP rewards. Currently, VIP is not implemented, and thus thes
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In order to use the importer locate your game installation folder and execute:
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In order to use the importer locate your game installation folder and execute:
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```shell
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```shell
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python read.py --game SDEW --version <version ID> --binfolder /path/to/game/extractedassets
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python read.py --game SDEW --version <Version ID> --binfolder </path/to/game/extractedassets>
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```
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```
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The importer for SAO will import all items, heroes, support skills and titles data.
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The importer for SAO will import all items, heroes, support skills and titles data.
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@ -682,9 +684,9 @@ Config file is located in `config/idac.yaml`.
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| `port_matching` | Port number for the Online Battle Matching |
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| `port_matching` | Port number for the Online Battle Matching |
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| `port_echo1/2` | Port numbers for Echos |
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| `port_echo1/2` | Port numbers for Echos |
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| `port_matching_p2p` | Port number for Online Battle (currently unsupported) |
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| `port_matching_p2p` | Port number for Online Battle (currently unsupported) |
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| `stamp.enable` | Enables/Disabled the play stamp events |
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| `stamp.enable` | Enables/Disabled the play stamp events |
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| `stamp.enabled_stamps` | Define up to 3 play stamp events (without `.json` extension, which are placed in `titles/idac/data/stamps`) |
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| `stamp.enabled_stamps` | Define up to 3 play stamp events (without `.json` extension, which are placed in `titles/idac/data/stamps`) |
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| `timetrial.enable` | Enables/Disables the time trial event |
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| `timetrial.enable` | Enables/Disables the time trial event |
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| `timetrial.enabled_timetrial` | Define one! trial event (without `.json` extension, which are placed in `titles/idac/data/timetrial`) |
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| `timetrial.enabled_timetrial` | Define one! trial event (without `.json` extension, which are placed in `titles/idac/data/timetrial`) |
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@ -697,6 +699,7 @@ python dbutils.py --game SDGT upgrade
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```
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```
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### Notes
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### Notes
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- Online Battle is not supported
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- Online Battle is not supported
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- Online Battle Matching is not supported
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- Online Battle Matching is not supported
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@ -740,7 +743,6 @@ python dbutils.py --game SDGT upgrade
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### TimeRelease Courses:
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### TimeRelease Courses:
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| Course ID | Course Name | Direction |
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| Course ID | Course Name | Direction |
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| --------- | ------------------------- | ------------------------ |
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| --------- | ------------------------- | ------------------------ |
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| 0 | Lake Akina(秋名湖) | CounterClockwise(左周り) |
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| 0 | Lake Akina(秋名湖) | CounterClockwise(左周り) |
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@ -772,7 +774,54 @@ python dbutils.py --game SDGT upgrade
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| 68 | Odawara(小田原) | Forward(順走) |
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| 68 | Odawara(小田原) | Forward(順走) |
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| 70 | Odawara(小田原) | Reverse(逆走) |
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| 70 | Odawara(小田原) | Reverse(逆走) |
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### Credits
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### TimeRelease `announce_image`:
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- `save_filename`: Filename without file extension saved in the folder `ImageDelivery`
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- `url`: URL to the file on the server with the corresponding file extension (.djg/.gpg)
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(except for `display_id=9` where the url is empty)
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- `open_dt`: UNIX timestamp when it should be displayed
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- `close_dt`: UNIX timestamp when it should be hidden
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- `display_id`: One of the following IDS:
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| Display ID | Description |
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| ---------------------------------------- | ------------------------------------------------------------------------------------------------- |
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| 1 | ADV image in the size 1280x720, shown during attract |
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| 2 | Start image in the size 1280x720, shown in the Main Menu after selection the corresponding banner |
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| 3 | Banner image in the size 640×120, shown in the Main Menu |
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| 5 | Stamp Background image in the size 1780x608 |
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| 6 | Online Battle round image in the size 1920x1080 |
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| 8 | Stamp Pickup image in the size 624x300, also requires `target_id` set |
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| 9 | Attract video from the `C:/Mount/Option` folder on real hardware, also requires a `target_id` set |
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- `target_id`:
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- Always 0 unless:
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- `display_id=8`: Matches an existing stamp pickup abolsute `reward_setting_masu`
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and will replace the stock image with the provided one from `url`
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- `display_id=9`: Matches the id from `C:/Mount/Option/MV01/targetXXX.bin`,
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where XXX is the `target_id`
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- `page`:
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- Defines the order in which the images being shown, where 1 is the first image
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- `display_id` 1, 2, 3: The `page` has to match, so the corresponding images
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of an event are shown correctly
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- `display_id` 7, 8: The `page` defines the `sheet_design` in the play stamps
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- `time`: The time in sec for an image to be shown, always 10
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```json
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{
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"save_filename": "adv_01_example",
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"url": "http://example.com/images/04721D5D3595FD29778011EC73A8AE77.dpg",
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"open_dt": 1514761200,
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"close_dt": 1861916400,
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"display_id": 1,
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"target_id": 0,
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"page": 1,
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"time": 10
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},
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```
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### Credits:
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- Bottersnike: For the HUGE Reverse Engineering help
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- Bottersnike: For the HUGE Reverse Engineering help
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- Kinako: For helping with the timeRelease unlocking of courses and special mode
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- Kinako: For helping with the timeRelease unlocking of courses and special mode
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