Added reboot time support

This commit is contained in:
EmmyHeart 2023-10-16 13:21:07 +00:00
parent 8d289ca066
commit 9cff321857

View File

@ -5,6 +5,7 @@ from base64 import b64decode
from os import path, stat, remove
from PIL import ImageFile
import pytz
from core.config import CoreConfig
from titles.mai2.const import Mai2Constants
from titles.mai2.config import Mai2Config
@ -29,14 +30,39 @@ class Mai2Base:
self.old_server = f"http://{self.core_config.title.hostname}/SDEY/197/"
def handle_get_game_setting_api_request(self, data: Dict):
# if reboot start/end time is not defined use the default behavior of being a few hours ago
if self.core_cfg.title.reboot_start_time == "" or self.core_cfg.title.reboot_end_time == "":
reboot_start = datetime.strftime(
datetime.utcnow() + timedelta(hours=6), self.date_time_format
)
reboot_end = datetime.strftime(
datetime.utcnow() + timedelta(hours=7), self.date_time_format
)
else:
# get current datetime in JST
current_jst = datetime.now(pytz.timezone('Asia/Tokyo')).date()
# parse config start/end times into datetime
reboot_start_time = datetime.strptime(self.core_cfg.title.reboot_start_time, "%H:%M")
reboot_end_time = datetime.strptime(self.core_cfg.title.reboot_end_time, "%H:%M")
# offset datetimes with current date/time
reboot_start_time = reboot_start_time.replace(year=current_jst.year, month=current_jst.month, day=current_jst.day, tzinfo=pytz.timezone('Asia/Tokyo'))
reboot_end_time = reboot_end_time.replace(year=current_jst.year, month=current_jst.month, day=current_jst.day, tzinfo=pytz.timezone('Asia/Tokyo'))
# create strings for use in gameSetting
reboot_start = reboot_start_time.strftime(self.date_time_format)
reboot_end = reboot_end_time.strftime(self.date_time_format)
return {
"isDevelop": False,
"isAouAccession": False,
"gameSetting": {
"isMaintenance": False,
"requestInterval": 1800,
"rebootStartTime": "2020-01-01 07:00:00.0",
"rebootEndTime": "2020-01-01 07:59:59.0",
"rebootStartTime": reboot_start,
"rebootEndTime": reboot_end,
"movieUploadLimit": 100,
"movieStatus": 1,
"movieServerUri": self.old_server + "api/movie" if self.game_config.uploads.movies else "movie",