artemis/titles/ongeki/bright.py

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from datetime import date, datetime, timedelta
from typing import Any, Dict
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from random import randint
import pytz
import json
from core.config import CoreConfig
from titles.ongeki.base import OngekiBase
from titles.ongeki.const import OngekiConstants
from titles.ongeki.config import OngekiConfig
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class OngekiBright(OngekiBase):
def __init__(self, core_cfg: CoreConfig, game_cfg: OngekiConfig) -> None:
super().__init__(core_cfg, game_cfg)
self.version = OngekiConstants.VER_ONGEKI_BRIGHT
def handle_get_game_setting_api_request(self, data: Dict) -> Dict:
ret = super().handle_get_game_setting_api_request(data)
ret["gameSetting"]["dataVersion"] = "1.30.00"
ret["gameSetting"]["onlineDataVersion"] = "1.30.00"
return ret
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def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict:
# check for a bright profile
p = self.data.profile.get_profile_data(data["userId"], self.version)
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if p is None:
return {}
cards = self.data.card.get_user_cards(data["userId"])
if cards is None or len(cards) == 0:
# This should never happen
self.logger.error(
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f"handle_get_user_data_api_request: Internal error - No cards found for user id {data['userId']}"
)
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return {}
# get the dict representation of the row so we can modify values
user_data = p._asdict()
# remove the values the game doesn't want
user_data.pop("id")
user_data.pop("user")
user_data.pop("version")
# add access code that we don't store
user_data["accessCode"] = cards[0]["access_code"]
# add the compatible card maker version from config
card_maker_ver = self.game_cfg.version.version(self.version)
if card_maker_ver and card_maker_ver.get("card_maker"):
# Card Maker 1.30 = 1.30.01+
# Card Maker 1.35 = 1.35.03+
user_data["compatibleCmVersion"] = card_maker_ver.get("card_maker")
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return {"userId": data["userId"], "userData": user_data}
def handle_printer_login_api_request(self, data: Dict):
return {"returnCode": 1}
def handle_printer_logout_api_request(self, data: Dict):
return {"returnCode": 1}
def handle_cm_get_user_card_api_request(self, data: Dict) -> Dict:
user_cards = self.data.item.get_cards(data["userId"])
if user_cards is None:
return {}
max_ct = data["maxCount"]
next_idx = data["nextIndex"]
start_idx = next_idx
end_idx = max_ct + start_idx
if len(user_cards[start_idx:]) > max_ct:
next_idx += max_ct
else:
next_idx = -1
card_list = []
for card in user_cards:
tmp = card._asdict()
tmp.pop("id")
tmp.pop("user")
card_list.append(tmp)
return {
"userId": data["userId"],
"length": len(card_list[start_idx:end_idx]),
"nextIndex": next_idx,
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"userCardList": card_list[start_idx:end_idx],
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}
def handle_cm_get_user_character_api_request(self, data: Dict) -> Dict:
user_characters = self.data.item.get_characters(data["userId"])
if user_characters is None:
return {
"userId": data["userId"],
"length": 0,
"nextIndex": 0,
"userCharacterList": [],
}
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max_ct = data["maxCount"]
next_idx = data["nextIndex"]
start_idx = next_idx
end_idx = max_ct + start_idx
if len(user_characters[start_idx:]) > max_ct:
next_idx += max_ct
else:
next_idx = -1
character_list = []
for character in user_characters:
tmp = character._asdict()
tmp.pop("id")
tmp.pop("user")
character_list.append(tmp)
return {
"userId": data["userId"],
"length": len(character_list[start_idx:end_idx]),
"nextIndex": next_idx,
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"userCharacterList": character_list[start_idx:end_idx],
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}
def handle_get_user_gacha_api_request(self, data: Dict) -> Dict:
user_gachas = self.data.item.get_user_gachas(data["userId"])
if user_gachas is None:
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return {"userId": data["userId"], "length": 0, "userGachaList": []}
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user_gacha_list = []
for gacha in user_gachas:
tmp = gacha._asdict()
tmp.pop("id")
tmp.pop("user")
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tmp["dailyGachaDate"] = datetime.strftime(tmp["dailyGachaDate"], "%Y-%m-%d")
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user_gacha_list.append(tmp)
return {
"userId": data["userId"],
"length": len(user_gacha_list),
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"userGachaList": user_gacha_list,
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}
def handle_cm_get_user_item_api_request(self, data: Dict) -> Dict:
return self.handle_get_user_item_api_request(data)
def handle_cm_get_user_gacha_supply_api_request(self, data: Dict) -> Dict:
# not used for now? not sure what it even does
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user_gacha_supplies = self.data.item.get_user_gacha_supplies(data["userId"])
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if user_gacha_supplies is None:
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return {"supplyId": 1, "length": 0, "supplyCardList": []}
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supply_list = [gacha["cardId"] for gacha in user_gacha_supplies]
return {
"supplyId": 1,
"length": len(supply_list),
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"supplyCardList": supply_list,
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}
def handle_get_game_gacha_api_request(self, data: Dict) -> Dict:
"""
returns all current active banners (gachas)
"Select Gacha" requires maxSelectPoint set and isCeiling set to 1
"""
game_gachas = []
# for every gacha_id in the OngekiConfig, grab the banner from the db
for gacha_id in self.game_cfg.gachas.enabled_gachas:
game_gacha = self.data.static.get_gacha(self.version, gacha_id)
if game_gacha:
game_gachas.append(game_gacha)
# clean the database rows
game_gacha_list = []
for gacha in game_gachas:
tmp = gacha._asdict()
tmp.pop("id")
tmp.pop("version")
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tmp["startDate"] = datetime.strftime(tmp["startDate"], "%Y-%m-%d %H:%M:%S")
tmp["endDate"] = datetime.strftime(tmp["endDate"], "%Y-%m-%d %H:%M:%S")
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tmp["noticeStartDate"] = datetime.strftime(
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tmp["noticeStartDate"], "%Y-%m-%d %H:%M:%S"
)
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tmp["noticeEndDate"] = datetime.strftime(
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tmp["noticeEndDate"], "%Y-%m-%d %H:%M:%S"
)
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tmp["convertEndDate"] = datetime.strftime(
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tmp["convertEndDate"], "%Y-%m-%d %H:%M:%S"
)
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# make sure to only show gachas for the current version
# so only up to bright, 1140 is the first bright memory gacha
if self.version == OngekiConstants.VER_ONGEKI_BRIGHT_MEMORY:
game_gacha_list.append(tmp)
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elif (
self.version == OngekiConstants.VER_ONGEKI_BRIGHT
and tmp["gachaId"] < 1140
):
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game_gacha_list.append(tmp)
return {
"length": len(game_gacha_list),
"gameGachaList": game_gacha_list,
# no clue
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"registIdList": [],
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}
def handle_roll_gacha_api_request(self, data: Dict) -> Dict:
"""
Handle a gacha roll API request
"""
gacha_id = data["gachaId"]
num_rolls = data["times"]
# change_rate is the 5 gacha rool SR gurantee once a week
change_rate = data["changeRate"]
# SSR book which guarantees a SSR card, itemKind=15, itemId=1
book_used = data["bookUseCount"]
if num_rolls not in {1, 5, 11}:
return {}
# https://gamerch.com/ongeki/entry/462978
# 77% chance of gett ing a R card
# 20% chance of getting a SR card
# 3% chance of getting a SSR card
rarity = [1 for _ in range(77)]
rarity += [2 for _ in range(20)]
rarity += [3 for _ in range(3)]
# gachaId 1011 is "無料ガチャ" (free gacha), which requires GatchaTickets
# itemKind=11, itemId=1 and appearenty sucks
# 94% chance of getting a R card
# 5% chance of getting a SR card
# 1% chance of getting a SSR card
if gacha_id == 1011:
rarity = [1 for _ in range(94)]
rarity += [2 for _ in range(5)]
rarity += [3 for _ in range(1)]
# gachaId 1012 is "無料ガチャSR確定" (SR confirmed! free gacha), which
# requires GatchaTickets itemKind=11, itemId=4 and always guarantees
# a SR card or higher
# 92% chance of getting a SR card
# 8% chance of getting a SSR card
elif gacha_id == 1012:
rarity = [2 for _ in range(92)]
rarity += [3 for _ in range(8)]
assert len(rarity) == 100
# uniform distribution to get the rarity of the card
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rolls = [rarity[randint(0, len(rarity) - 1)] for _ in range(num_rolls)]
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# if SSR book used, make sure you always get one SSR
if book_used == 1:
if rolls.count(3) == 0:
# if there is no SSR, re-roll
return self.handle_roll_gacha_api_request(data)
# make sure that 11 rolls always have at least 1 SR or SSR
elif (num_rolls == 5 and change_rate is True) or num_rolls == 11:
if rolls.count(2) == 0 and rolls.count(3) == 0:
# if there is no SR or SSR, re-roll
return self.handle_roll_gacha_api_request(data)
# get a list of cards for each rarity
cards_r = self.data.static.get_cards_by_rarity(self.version, 1)
cards_sr, cards_ssr = [], []
# free gachas are only allowed to get their specific cards! (R irrelevant)
if gacha_id in {1011, 1012}:
gacha_cards = self.data.static.get_gacha_cards(gacha_id)
for card in gacha_cards:
if card["rarity"] == 3:
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cards_sr.append({"cardId": card["cardId"], "rarity": 2})
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elif card["rarity"] == 4:
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cards_ssr.append({"cardId": card["cardId"], "rarity": 3})
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else:
cards_sr = self.data.static.get_cards_by_rarity(self.version, 2)
cards_ssr = self.data.static.get_cards_by_rarity(self.version, 3)
# get the promoted cards for that gacha and add them multiple
# times to increase chances by factor chances
chances = 10
gacha_cards = self.data.static.get_gacha_cards(gacha_id)
for card in gacha_cards:
# make sure to add the cards to the corresponding rarity
if card["rarity"] == 2:
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cards_r += [{"cardId": card["cardId"], "rarity": 1}] * chances
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if card["rarity"] == 3:
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cards_sr += [{"cardId": card["cardId"], "rarity": 2}] * chances
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elif card["rarity"] == 4:
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cards_ssr += [{"cardId": card["cardId"], "rarity": 3}] * chances
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# get the card id for each roll
rolled_cards = []
for i in range(len(rolls)):
if rolls[i] == 1:
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rolled_cards.append(cards_r[randint(0, len(cards_r) - 1)])
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elif rolls[i] == 2:
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rolled_cards.append(cards_sr[randint(0, len(cards_sr) - 1)])
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elif rolls[i] == 3:
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rolled_cards.append(cards_ssr[randint(0, len(cards_ssr) - 1)])
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game_gacha_card_list = []
for card in rolled_cards:
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game_gacha_card_list.append(
{
"gachaId": data["gachaId"],
"cardId": card["cardId"],
# +1 because Card Maker is weird
"rarity": card["rarity"] + 1,
"weight": 1,
"isPickup": False,
"isSelect": False,
}
)
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return {
"length": len(game_gacha_card_list),
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"gameGachaCardList": game_gacha_card_list,
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}
def handle_cm_upsert_user_gacha_api_request(self, data: Dict):
upsert = data["cmUpsertUserGacha"]
user_id = data["userId"]
gacha_id = data["gachaId"]
gacha_count = data["gachaCnt"]
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play_date = datetime.strptime(data["playDate"][:10], "%Y-%m-%d")
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select_point = data["selectPoint"]
total_gacha_count, ceiling_gacha_count = 0, 0
# 0 = can still use Gacha Select, 1 = already used Gacha Select
use_select_point = 0
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daily_gacha_cnt, five_gacha_cnt, eleven_gacha_cnt = 0, 0, 0
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daily_gacha_date = datetime.strptime("2000-01-01", "%Y-%m-%d")
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# check if the user previously rolled the exact same gacha
user_gacha = self.data.item.get_user_gacha(user_id, gacha_id)
if user_gacha:
total_gacha_count = user_gacha["totalGachaCnt"]
ceiling_gacha_count = user_gacha["ceilingGachaCnt"]
daily_gacha_cnt = user_gacha["dailyGachaCnt"]
five_gacha_cnt = user_gacha["fiveGachaCnt"]
eleven_gacha_cnt = user_gacha["elevenGachaCnt"]
# if the Gacha Select has been used, make sure to keep it
if user_gacha["useSelectPoint"] == 1:
use_select_point = 1
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# parse just the year, month and date
daily_gacha_date = user_gacha["dailyGachaDate"]
# if the saved dailyGachaDate is different from the roll,
# reset dailyGachaCnt and change the date
if daily_gacha_date != play_date:
daily_gacha_date = play_date
daily_gacha_cnt = 0
self.data.item.put_user_gacha(
user_id,
gacha_id,
totalGachaCnt=total_gacha_count + gacha_count,
ceilingGachaCnt=ceiling_gacha_count + gacha_count,
selectPoint=select_point,
useSelectPoint=use_select_point,
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dailyGachaCnt=daily_gacha_cnt + gacha_count,
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fiveGachaCnt=five_gacha_cnt + 1 if gacha_count == 5 else five_gacha_cnt,
elevenGachaCnt=eleven_gacha_cnt + 1
if gacha_count == 11
else eleven_gacha_cnt,
dailyGachaDate=daily_gacha_date,
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)
if "userData" in upsert and len(upsert["userData"]) > 0:
# check if the profile is a bright memory profile
p = self.data.profile.get_profile_data(data["userId"], self.version)
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if p is not None:
# save the bright memory profile
self.data.profile.put_profile_data(
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user_id, self.version, upsert["userData"][0]
)
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else:
# save the bright profile
self.data.profile.put_profile_data(
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user_id, self.version, upsert["userData"][0]
)
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if "userCharacterList" in upsert:
for x in upsert["userCharacterList"]:
self.data.item.put_character(user_id, x)
if "userItemList" in upsert:
for x in upsert["userItemList"]:
self.data.item.put_item(user_id, x)
if "userCardList" in upsert:
for x in upsert["userCardList"]:
self.data.item.put_card(user_id, x)
# TODO?
# if "gameGachaCardList" in upsert:
# for x in upsert["gameGachaCardList"]:
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return {"returnCode": 1, "apiName": "CMUpsertUserGachaApi"}
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def handle_cm_upsert_user_select_gacha_api_request(self, data: Dict) -> Dict:
upsert = data["cmUpsertUserSelectGacha"]
user_id = data["userId"]
if "userData" in upsert and len(upsert["userData"]) > 0:
# check if the profile is a bright memory profile
p = self.data.profile.get_profile_data(data["userId"], self.version)
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if p is not None:
# save the bright memory profile
self.data.profile.put_profile_data(
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user_id, self.version, upsert["userData"][0]
)
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else:
# save the bright profile
self.data.profile.put_profile_data(
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user_id, self.version, upsert["userData"][0]
)
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if "userCharacterList" in upsert:
for x in upsert["userCharacterList"]:
self.data.item.put_character(user_id, x)
if "userCardList" in upsert:
for x in upsert["userCardList"]:
self.data.item.put_card(user_id, x)
if "selectGachaLogList" in data:
for x in data["selectGachaLogList"]:
self.data.item.put_user_gacha(
user_id,
x["gachaId"],
selectPoint=0,
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useSelectPoint=x["useSelectPoint"],
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)
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return {"returnCode": 1, "apiName": "cmUpsertUserSelectGacha"}
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def handle_get_game_gacha_card_by_id_api_request(self, data: Dict) -> Dict:
game_gacha_cards = self.data.static.get_gacha_cards(data["gachaId"])
if game_gacha_cards == []:
# fallback to be at least able to select that gacha
return {
"gachaId": data["gachaId"],
"length": 6,
"isPickup": False,
"gameGachaCardList": [
{
"gachaId": data["gachaId"],
"cardId": 100984,
"rarity": 4,
"weight": 1,
"isPickup": False,
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"isSelect": True,
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},
{
"gachaId": data["gachaId"],
"cardId": 100997,
"rarity": 3,
"weight": 2,
"isPickup": False,
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"isSelect": True,
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},
{
"gachaId": data["gachaId"],
"cardId": 100998,
"rarity": 3,
"weight": 2,
"isPickup": False,
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"isSelect": True,
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},
{
"gachaId": data["gachaId"],
"cardId": 101020,
"rarity": 2,
"weight": 3,
"isPickup": False,
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"isSelect": True,
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},
{
"gachaId": data["gachaId"],
"cardId": 101021,
"rarity": 2,
"weight": 3,
"isPickup": False,
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"isSelect": True,
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},
{
"gachaId": data["gachaId"],
"cardId": 101022,
"rarity": 2,
"weight": 3,
"isPickup": False,
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"isSelect": True,
},
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],
"emissionList": [],
"afterCalcList": [],
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"ssrBookCalcList": [],
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}
game_gacha_card_list = []
for gacha_card in game_gacha_cards:
tmp = gacha_card._asdict()
tmp.pop("id")
game_gacha_card_list.append(tmp)
return {
"gachaId": data["gachaId"],
"length": len(game_gacha_card_list),
"isPickup": False,
"gameGachaCardList": game_gacha_card_list,
# again no clue
"emissionList": [],
"afterCalcList": [],
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"ssrBookCalcList": [],
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}
def handle_get_game_theater_api_request(self, data: Dict) -> Dict:
"""
shows a banner after every print, not sure what its used for
"""
"""
return {
"length": 1,
"gameTheaterList": [{
"theaterId": 1,
"theaterName": "theaterName",
"startDate": "2018-01-01 00:00:00.0",
"endDate": "2038-01-01 00:00:00.0",
"gameSubTheaterList": [{
"theaterId": 1,
"id": 2,
"no": 4
}]
}
],
"registIdList": []
}
"""
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return {"length": 0, "gameTheaterList": [], "registIdList": []}
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def handle_cm_upsert_user_print_playlog_api_request(self, data: Dict) -> Dict:
return {
"returnCode": 1,
"orderId": 0,
"serialId": "11111111111111111111",
"apiName": "CMUpsertUserPrintPlaylogApi",
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}
def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict:
return {
"returnCode": 1,
"orderId": 0,
"serialId": "11111111111111111111",
"apiName": "CMUpsertUserPrintlogApi",
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}
def handle_cm_upsert_user_print_api_request(self, data: Dict) -> Dict:
user_print_detail = data["userPrintDetail"]
# generate random serial id
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serial_id = "".join([str(randint(0, 9)) for _ in range(20)])
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# not needed because are either zero or unset
user_print_detail.pop("orderId")
user_print_detail.pop("printNumber")
user_print_detail.pop("serialId")
user_print_detail["printDate"] = datetime.strptime(
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user_print_detail["printDate"], "%Y-%m-%d"
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)
# add the entry to the user print table with the random serialId
self.data.item.put_user_print_detail(
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data["userId"], serial_id, user_print_detail
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)
return {
"returnCode": 1,
"serialId": serial_id,
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"apiName": "CMUpsertUserPrintApi",
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}
def handle_cm_upsert_user_all_api_request(self, data: Dict) -> Dict:
upsert = data["cmUpsertUserAll"]
user_id = data["userId"]
if "userData" in upsert and len(upsert["userData"]) > 0:
# check if the profile is a bright memory profile
p = self.data.profile.get_profile_data(data["userId"], self.version)
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if p is not None:
# save the bright memory profile
self.data.profile.put_profile_data(
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user_id, self.version, upsert["userData"][0]
)
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else:
# save the bright profile
self.data.profile.put_profile_data(
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user_id, self.version, upsert["userData"][0]
)
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if "userActivityList" in upsert:
for act in upsert["userActivityList"]:
self.data.profile.put_profile_activity(
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user_id,
act["kind"],
act["id"],
act["sortNumber"],
act["param1"],
act["param2"],
act["param3"],
act["param4"],
)
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if "userItemList" in upsert:
for x in upsert["userItemList"]:
self.data.item.put_item(user_id, x)
if "userCardList" in upsert:
for x in upsert["userCardList"]:
self.data.item.put_card(user_id, x)
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return {"returnCode": 1, "apiName": "cmUpsertUserAll"}