1
0
forked from Hay1tsme/artemis
artemis-bugfix/titles/cm/read.py

327 lines
13 KiB
Python

from decimal import Decimal
import logging
import os
import re
import csv
import xml.etree.ElementTree as ET
from typing import Any, Dict, List, Optional
from read import BaseReader
from core.config import CoreConfig
from titles.ongeki.database import OngekiData
from titles.cm.const import CardMakerConstants
from titles.ongeki.const import OngekiConstants
from titles.ongeki.config import OngekiConfig
from titles.mai2.database import Mai2Data
from titles.mai2.const import Mai2Constants
from titles.chuni.database import ChuniData
from titles.chuni.const import ChuniConstants
class CardMakerReader(BaseReader):
def __init__(
self,
config: CoreConfig,
version: int,
bin_dir: Optional[str],
opt_dir: Optional[str],
extra: Optional[str],
) -> None:
super().__init__(config, version, bin_dir, opt_dir, extra)
self.ongeki_data = OngekiData(config)
self.mai2_data = Mai2Data(config)
self.chuni_data = ChuniData(config)
try:
self.logger.info(
f"Start importer for {CardMakerConstants.game_ver_to_string(version)}"
)
except IndexError:
self.logger.error(f"Invalid Card Maker version {version}")
exit(1)
def _get_card_maker_directory(self, directory: str) -> str:
for root, dirs, files in os.walk(directory):
for dir in dirs:
if (
os.path.exists(f"{root}/{dir}/MU3")
and os.path.exists(f"{root}/{dir}/MAI")
and os.path.exists(f"{root}/{dir}/CHU")
):
return f"{root}/{dir}"
def read(self) -> None:
static_datas = {
"static_gachas.csv": "read_ongeki_gacha_csv",
"static_gacha_cards.csv": "read_ongeki_gacha_card_csv",
}
if self.bin_dir is not None:
data_dir = self._get_card_maker_directory(self.bin_dir)
self.read_chuni_card(f"{data_dir}/CHU/Data/A000/card")
self.read_chuni_gacha(f"{data_dir}/CHU/Data/A000/gacha")
self.read_mai2_card(f"{data_dir}/MAI/Data/A000/card")
for file, func in static_datas.items():
if os.path.exists(f"{self.bin_dir}/MU3/{file}"):
read_csv = getattr(CardMakerReader, func)
read_csv(self, f"{self.bin_dir}/MU3/{file}")
else:
self.logger.warn(
f"Couldn't find {file} file in {self.bin_dir}, skipping"
)
if self.opt_dir is not None:
data_dirs = self.get_data_directories(self.opt_dir)
# ONGEKI (MU3) cnnot easily access the bin data(A000.pac)
# so only opt_dir will work for now
for dir in data_dirs:
self.read_chuni_card(f"{dir}/CHU/card")
self.read_chuni_gacha(f"{dir}/CHU/gacha")
self.read_mai2_card(f"{dir}/MAI/card")
self.read_ongeki_gacha(f"{dir}/MU3/gacha")
def read_chuni_card(self, base_dir: str) -> None:
self.logger.info(f"Reading cards from {base_dir}...")
version_ids = {
"v2_00": ChuniConstants.VER_CHUNITHM_NEW,
"v2_05": ChuniConstants.VER_CHUNITHM_NEW_PLUS,
# Chunithm SUN, ignore for now
"v2_10": ChuniConstants.VER_CHUNITHM_NEW_PLUS + 1
}
for root, dirs, files in os.walk(base_dir):
for dir in dirs:
if os.path.exists(f"{root}/{dir}/Card.xml"):
with open(f"{root}/{dir}/Card.xml", "r", encoding="utf-8") as f:
troot = ET.fromstring(f.read())
card_id = int(troot.find("name").find("id").text)
chara_name = troot.find("chuniCharaName").find("str").text
chara_id = troot.find("chuniCharaName").find("id").text
version = version_ids[
troot.find("netOpenName").find("str").text[:5]
]
present_name = troot.find("chuniPresentName").find("str").text
rarity = int(troot.find("rareType").text)
label = int(troot.find("labelType").text)
dif = int(troot.find("difType").text)
miss = int(troot.find("miss").text)
combo = int(troot.find("combo").text)
chain = int(troot.find("chain").text)
skill_name = troot.find("skillName").text
self.chuni_data.static.put_card(
version,
card_id,
charaName=chara_name,
charaId=chara_id,
presentName=present_name,
rarity=rarity,
labelType=label,
difType=dif,
miss=miss,
combo=combo,
chain=chain,
skillName=skill_name,
)
self.logger.info(f"Added chuni card {card_id}")
def read_chuni_gacha(self, base_dir: str) -> None:
self.logger.info(f"Reading gachas from {base_dir}...")
version_ids = {
"v2_00": ChuniConstants.VER_CHUNITHM_NEW,
"v2_05": ChuniConstants.VER_CHUNITHM_NEW_PLUS,
# Chunithm SUN, ignore for now
"v2_10": ChuniConstants.VER_CHUNITHM_NEW_PLUS + 1,
}
for root, dirs, files in os.walk(base_dir):
for dir in dirs:
if os.path.exists(f"{root}/{dir}/Gacha.xml"):
with open(f"{root}/{dir}/Gacha.xml", "r", encoding="utf-8") as f:
troot = ET.fromstring(f.read())
name = troot.find("gachaName").text
gacha_id = int(troot.find("name").find("id").text)
version = version_ids[
troot.find("netOpenName").find("str").text[:5]
]
ceiling_cnt = int(troot.find("ceilingNum").text)
gacha_type = int(troot.find("gachaType").text)
is_ceiling = (
True if troot.find("ceilingType").text == "1" else False
)
self.chuni_data.static.put_gacha(
version,
gacha_id,
name,
type=gacha_type,
isCeiling=is_ceiling,
ceilingCnt=ceiling_cnt,
)
self.logger.info(f"Added chuni gacha {gacha_id}")
for gacha_card in troot.find("infos").iter("GachaCardDataInfo"):
# get the card ID from the id element
card_id = gacha_card.find("cardName").find("id").text
# get the weight from the weight element
weight = int(gacha_card.find("weight").text)
# get the pickup flag from the pickup element
is_pickup = (
True if gacha_card.find("pickup").text == "1" else False
)
self.chuni_data.static.put_gacha_card(
gacha_id,
card_id,
weight=weight,
rarity=2,
isPickup=is_pickup,
)
self.logger.info(
f"Added chuni card {card_id} to gacha {gacha_id}"
)
def read_mai2_card(self, base_dir: str) -> None:
self.logger.info(f"Reading cards from {base_dir}...")
version_ids = {
"1.00": Mai2Constants.VER_MAIMAI_DX,
"1.05": Mai2Constants.VER_MAIMAI_DX_PLUS,
"1.09": Mai2Constants.VER_MAIMAI_DX_PLUS,
"1.10": Mai2Constants.VER_MAIMAI_DX_SPLASH,
"1.15": Mai2Constants.VER_MAIMAI_DX_SPLASH_PLUS,
"1.20": Mai2Constants.VER_MAIMAI_DX_UNIVERSE,
"1.25": Mai2Constants.VER_MAIMAI_DX_UNIVERSE_PLUS,
"1.30": Mai2Constants.VER_MAIMAI_DX_FESTIVAL,
}
for root, dirs, files in os.walk(base_dir):
for dir in dirs:
if os.path.exists(f"{root}/{dir}/Card.xml"):
with open(f"{root}/{dir}/Card.xml", "r", encoding="utf-8") as f:
troot = ET.fromstring(f.read())
name = troot.find("name").find("str").text
card_id = int(troot.find("name").find("id").text)
version = version_ids[
troot.find("enableVersion").find("str").text
]
enabled = (
True if troot.find("disable").text == "false" else False
)
self.mai2_data.static.put_card(
version, card_id, name, enabled=enabled
)
self.logger.info(f"Added mai2 card {card_id}")
def read_ongeki_gacha_csv(self, file_path: str) -> None:
self.logger.info(f"Reading gachas from {file_path}...")
with open(file_path, encoding="utf-8") as f:
reader = csv.DictReader(f)
for row in reader:
self.ongeki_data.static.put_gacha(
row["version"],
row["gachaId"],
row["gachaName"],
row["kind"],
type=row["type"],
isCeiling=True if row["isCeiling"] == "1" else False,
maxSelectPoint=row["maxSelectPoint"],
)
self.logger.info(f"Added ongeki gacha {row['gachaId']}")
def read_ongeki_gacha_card_csv(self, file_path: str) -> None:
self.logger.info(f"Reading gacha cards from {file_path}...")
with open(file_path, encoding="utf-8") as f:
reader = csv.DictReader(f)
for row in reader:
self.ongeki_data.static.put_gacha_card(
row["gachaId"],
row["cardId"],
rarity=row["rarity"],
weight=row["weight"],
isPickup=True if row["isPickup"] == "1" else False,
isSelect=True if row["isSelect"] == "1" else False,
)
self.logger.info(f"Added ongeki card {row['cardId']} to gacha")
def read_ongeki_gacha(self, base_dir: str) -> None:
self.logger.info(f"Reading gachas from {base_dir}...")
# assuming some GachaKinds based on the GachaType
type_to_kind = {
"Normal": "Normal",
"Pickup": "Pickup",
"RecoverFiveShotFlag": "BonusRestored",
"Free": "Free",
"FreeSR": "Free",
}
for root, dirs, files in os.walk(base_dir):
for dir in dirs:
if os.path.exists(f"{root}/{dir}/Gacha.xml"):
with open(f"{root}/{dir}/Gacha.xml", "r", encoding="utf-8") as f:
troot = ET.fromstring(f.read())
name = troot.find("Name").find("str").text
gacha_id = int(troot.find("Name").find("id").text)
# skip already existing gachas
if (
self.ongeki_data.static.get_gacha(
OngekiConstants.VER_ONGEKI_BRIGHT_MEMORY, gacha_id
)
is not None
):
self.logger.info(
f"Gacha {gacha_id} already added, skipping"
)
continue
# 1140 is the first bright memory gacha
if gacha_id < 1140:
version = OngekiConstants.VER_ONGEKI_BRIGHT
else:
version = OngekiConstants.VER_ONGEKI_BRIGHT_MEMORY
gacha_kind = OngekiConstants.CM_GACHA_KINDS[
type_to_kind[troot.find("Type").text]
].value
# hardcode which gachas get "Select Gacha" with 33 points
is_ceiling, max_select_point = 0, 0
if gacha_id in {1163, 1164, 1165, 1166, 1167, 1168}:
is_ceiling = 1
max_select_point = 33
self.ongeki_data.static.put_gacha(
version,
gacha_id,
name,
gacha_kind,
isCeiling=is_ceiling,
maxSelectPoint=max_select_point,
)
self.logger.info(f"Added ongeki gacha {gacha_id}")