forked from Dniel97/segatools
13 lines
276 B
C
13 lines
276 B
C
#pragma once
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#include <stdint.h>
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#include "idacio/idacio.h"
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struct idac_io_backend {
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void (*get_opbtns)(uint8_t *opbtn);
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void (*get_gamebtns)(uint8_t *gamebtn);
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void (*get_shifter)(uint8_t *gear);
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void (*get_analogs)(struct idac_io_analog_state *state);
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};
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