forked from Dniel97/segatools
23 lines
524 B
C
23 lines
524 B
C
#pragma once
|
|
|
|
#include <windows.h>
|
|
|
|
#include "idzio/idzio.h"
|
|
|
|
struct idz_dll {
|
|
uint16_t api_version;
|
|
HRESULT (*jvs_init)(void);
|
|
void (*jvs_read_analogs)(struct idz_io_analog_state *out);
|
|
void (*jvs_read_buttons)(uint8_t *opbtn, uint8_t *gamebtn);
|
|
void (*jvs_read_shifter)(uint8_t *gear);
|
|
void (*jvs_read_coin_counter)(uint16_t *total);
|
|
};
|
|
|
|
struct idz_dll_config {
|
|
wchar_t path[MAX_PATH];
|
|
};
|
|
|
|
extern struct idz_dll idz_dll;
|
|
|
|
HRESULT idz_dll_init(const struct idz_dll_config *cfg, HINSTANCE self);
|