forked from Dniel97/segatools
260 lines
6.4 KiB
C
260 lines
6.4 KiB
C
#include <windows.h>
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#include <assert.h>
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#include <stdint.h>
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#include "hook/table.h"
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#include "platform/clock.h"
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#include "util/dprintf.h"
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static void WINAPI my_GetSystemTimeAsFileTime(FILETIME *out);
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static BOOL WINAPI my_GetLocalTime(SYSTEMTIME *out);
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static BOOL WINAPI my_GetSystemTime(SYSTEMTIME *out);
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static DWORD WINAPI my_GetTimeZoneInformation(TIME_ZONE_INFORMATION *tzinfo);
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static BOOL WINAPI my_SetLocalTime(SYSTEMTIME *in);
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static BOOL WINAPI my_SetSystemTime(SYSTEMTIME *in);
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static BOOL WINAPI my_SetTimeZoneInformation(TIME_ZONE_INFORMATION *tzinfo);
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static BOOL (WINAPI * next_GetSystemTimeAsFileTime)(FILETIME *out);
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static int64_t clock_current_day;
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static bool clock_time_warp;
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static const struct hook_symbol clock_base_hook_syms[] = {
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{
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.name = "GetSystemTimeAsFileTime",
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.patch = my_GetSystemTimeAsFileTime,
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.link = (void **) &next_GetSystemTimeAsFileTime,
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}
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};
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static const struct hook_symbol clock_read_hook_syms[] = {
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{
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.name = "GetLocalTime",
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.patch = my_GetLocalTime,
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}, {
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.name = "GetSystemTime",
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.patch = my_GetSystemTime,
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}, {
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.name = "GetTimeZoneInformation",
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.patch = my_GetTimeZoneInformation,
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},
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};
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static const struct hook_symbol clock_write_hook_syms[] = {
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{
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.name = "SetLocalTime",
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.patch = my_SetLocalTime,
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}, {
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.name = "SetSystemTime",
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.patch = my_SetSystemTime,
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}, {
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.name = "SetTimeZoneInformation",
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.patch = my_SetTimeZoneInformation,
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},
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};
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/* FILETIME is expressed in 100ns i.e. 0.1us i.e. 10^-7 sec units.
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No official name for these units is given so let's call them "jiffies". */
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#define jiffies_per_sec 10000000LL
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#define jiffies_per_hour (jiffies_per_sec * 3600LL)
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#define jiffies_per_day (jiffies_per_hour * 24LL)
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static void WINAPI my_GetSystemTimeAsFileTime(FILETIME *out)
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{
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FILETIME in;
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int64_t day;
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int64_t real_jiffies;
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int64_t real_jiffies_biased;
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int64_t real_time;
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int64_t fake_time;
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int64_t fake_jiffies_biased;
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int64_t fake_jiffies;
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if (!clock_time_warp) {
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next_GetSystemTimeAsFileTime(out);
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return;
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}
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if (out == NULL) {
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SetLastError(ERROR_INVALID_PARAMETER);
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return;
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}
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/* Get and convert real jiffies */
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next_GetSystemTimeAsFileTime(&in);
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real_jiffies = (((int64_t) in.dwHighDateTime) << 32) | in.dwLowDateTime;
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/* Keepout period is JST [02:00, 07:00), which is equivalent to
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UTC [17:00, 22:00). Bias UTC forward by 2 hours, changing this interval
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to [19:00, 00:00) to make the math easier. We revert this bias later. */
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real_jiffies_biased = real_jiffies + 2LL * jiffies_per_hour;
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/* Split date and time */
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day = real_jiffies_biased / jiffies_per_day;
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real_time = real_jiffies_biased % jiffies_per_day;
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/* Debug log */
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if (clock_current_day != 0 && clock_current_day != day) {
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dprintf("\n*** CLOCK JUMP! ***\n\n");
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}
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clock_current_day = day;
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/* We want to skip the final five hours of our UTC+2 biased reference frame,
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so scale time-of-day by 19/24. */
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fake_time = (real_time * 19LL) / 24LL;
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/* Un-split date and time */
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fake_jiffies_biased = day * jiffies_per_day + fake_time;
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/* Revert bias */
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fake_jiffies = fake_jiffies_biased - 2LL * jiffies_per_hour;
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/* Return result */
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out->dwLowDateTime = fake_jiffies;
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out->dwHighDateTime = fake_jiffies >> 32;
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}
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static BOOL WINAPI my_GetLocalTime(SYSTEMTIME *out)
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{
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ULARGE_INTEGER arith;
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FILETIME linear;
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/* Force JST */
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my_GetSystemTimeAsFileTime(&linear);
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arith.LowPart = linear.dwLowDateTime;
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arith.HighPart = linear.dwHighDateTime;
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arith.QuadPart += 9ULL * jiffies_per_hour;
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linear.dwLowDateTime = arith.LowPart;
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linear.dwHighDateTime = arith.HighPart;
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return FileTimeToSystemTime(&linear, out);
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}
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static BOOL WINAPI my_GetSystemTime(SYSTEMTIME *out)
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{
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FILETIME linear;
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BOOL ok;
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my_GetSystemTimeAsFileTime(&linear);
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ok = FileTimeToSystemTime(&linear, out);
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if (!ok) {
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return ok;
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}
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#if 0
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static int last_second;
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if (out->wSecond != last_second) {
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dprintf("%04i/%02i/%02i %02i:%02i:%02i\n",
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out->wYear,
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out->wMonth,
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out->wDay,
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out->wHour,
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out->wMinute,
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out->wSecond);
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}
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last_second = out->wSecond;
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#endif
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return TRUE;
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}
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static DWORD WINAPI my_GetTimeZoneInformation(TIME_ZONE_INFORMATION *tzinfo)
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{
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dprintf("Clock: Returning JST timezone\n");
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if (tzinfo == NULL) {
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SetLastError(ERROR_INVALID_PARAMETER);
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return TIME_ZONE_ID_INVALID;
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}
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/* Force JST (UTC+9), SEGA games malfunction in any other time zone.
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Strings and boundary times don't matter, we only set the offset. */
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memset(tzinfo, 0, sizeof(*tzinfo));
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tzinfo->Bias = -9 * 60;
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SetLastError(ERROR_SUCCESS);
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/* "Unknown" here means that this region does not observe DST */
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return TIME_ZONE_ID_UNKNOWN;
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}
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static BOOL WINAPI my_SetLocalTime(SYSTEMTIME *in)
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{
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dprintf("Clock: Blocked local time update\n");
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return TRUE;
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}
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static BOOL WINAPI my_SetSystemTime(SYSTEMTIME *in)
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{
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dprintf("Clock: Blocked system time update\n");
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return TRUE;
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}
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static BOOL WINAPI my_SetTimeZoneInformation(TIME_ZONE_INFORMATION *in)
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{
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dprintf("Clock: Blocked timezone update\n");
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return TRUE;
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}
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HRESULT clock_hook_init(const struct clock_config *cfg)
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{
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assert(cfg != NULL);
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clock_time_warp = cfg->timewarp;
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if (cfg->timezone || cfg->timewarp || !cfg->writeable) {
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/* All the clock hooks require the core GSTAFT hook to be installed */
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/* Note the ! up there btw. */
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hook_table_apply(
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NULL,
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"kernel32.dll",
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clock_base_hook_syms,
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_countof(clock_base_hook_syms));
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}
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if (cfg->timezone) {
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hook_table_apply(
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NULL,
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"kernel32.dll",
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clock_read_hook_syms,
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_countof(clock_read_hook_syms));
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}
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if (!cfg->writeable) {
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/* Install hook if this config parameter is FALSE! */
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hook_table_apply(
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NULL,
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"kernel32.dll",
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clock_write_hook_syms,
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_countof(clock_write_hook_syms));
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}
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return S_OK;
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}
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