#pragma once #include #include "idacio/idacio.h" struct idac_dll { uint16_t api_version; HRESULT (*jvs_init)(void); void (*jvs_read_analogs)(struct idac_io_analog_state *out); void (*jvs_read_buttons)(uint8_t *opbtn, uint8_t *gamebtn); void (*jvs_read_shifter)(uint8_t *gear); void (*jvs_read_coin_counter)(uint16_t *total); }; struct idac_dll_config { wchar_t path[MAX_PATH]; }; extern struct idac_dll idac_dll; HRESULT idac_dll_init(const struct idac_dll_config *cfg, HINSTANCE self);