forked from TeamTofuShop/segatools
chuni/chusan: added LED output to DLLs (will break most DLLs)
Credits: somewhatlurker, skogaby https://dev.s-ul.net/skogaby/segatools/-/blob/ongeki-15093/
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@ -11,6 +11,8 @@ struct fgo_dll {
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void (*get_opbtns)(uint8_t *opbtn);
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void (*get_gamebtns)(uint8_t *gamebtn);
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void (*get_analogs)(int16_t *stick_x, int16_t *stick_y);
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int (*led_init)();
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void (*led_set_leds)(uint8_t board, uint8_t *rgb);
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};
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struct fgo_dll_config {
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