forked from TeamTofuShop/segatools
Add carolhook for Wonderland Wars
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76
carolhook/config.c
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76
carolhook/config.c
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#include <assert.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include "amex/amex.h"
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#include "amex/config.h"
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#include "gfxhook/config.h"
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#include "board/config.h"
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#include "board/sg-reader.h"
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#include "carolhook/config.h"
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#include "platform/config.h"
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#include "platform/platform.h"
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void carol_dll_config_load(
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struct carol_dll_config *cfg,
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const wchar_t *filename)
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{
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assert(cfg != NULL);
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assert(filename != NULL);
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GetPrivateProfileStringW(
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L"carolio",
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L"path",
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L"",
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cfg->path,
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_countof(cfg->path),
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filename);
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}
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void touch_config_load(
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struct touch_config *cfg,
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const wchar_t *filename)
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{
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assert(cfg != NULL);
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assert(filename != NULL);
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cfg->enable = GetPrivateProfileIntW(
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L"touch",
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L"enable",
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1,
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filename);
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}
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void controlbd_config_load(
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struct controlbd_config *cfg,
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const wchar_t *filename)
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{
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assert(cfg != NULL);
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assert(filename != NULL);
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cfg->enable = GetPrivateProfileIntW(
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L"controlbd",
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L"enable",
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1,
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filename);
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}
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void carol_hook_config_load(
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struct carol_hook_config *cfg,
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const wchar_t *filename)
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{
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assert(cfg != NULL);
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assert(filename != NULL);
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platform_config_load(&cfg->platform, filename);
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amex_config_load(&cfg->amex, filename);
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aime_config_load(&cfg->aime, filename);
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carol_dll_config_load(&cfg->dll, filename);
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gfx_config_load(&cfg->gfx, filename);
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touch_config_load(&cfg->touch, filename);
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controlbd_config_load(&cfg->controlbd, filename);
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}
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