forked from TeamTofuShop/segatools
refactor all common parts and games
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23
common/board/sg-reader.h
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23
common/board/sg-reader.h
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#pragma once
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#include <windows.h>
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#include <stdbool.h>
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#include "board/aime-dll.h"
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struct aime_config {
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struct aime_dll_config dll;
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bool enable;
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unsigned int port_no;
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bool high_baudrate;
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unsigned int gen;
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unsigned int proxy_flag;
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wchar_t authdata_path[MAX_PATH];
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};
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HRESULT sg_reader_hook_init(
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const struct aime_config *cfg,
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unsigned int default_port_no,
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unsigned int gen,
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HINSTANCE self);
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