forked from TeamTofuShop/segatools
kemono: add support
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53
kemonoio/kemonoio.h
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53
kemonoio/kemonoio.h
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#pragma once
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#include <windows.h>
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#include <stdint.h>
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enum {
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KEMONO_IO_OPBTN_TEST = 0x01,
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KEMONO_IO_OPBTN_SERVICE = 0x02
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};
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enum {
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KEMONO_IO_GAMEBTN_UP = 0x01,
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KEMONO_IO_GAMEBTN_DOWN = 0x02,
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KEMONO_IO_GAMEBTN_LEFT = 0x04,
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KEMONO_IO_GAMEBTN_RIGHT = 0x08,
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KEMONO_IO_GAMEBTN_R = 0x10,
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KEMONO_IO_GAMEBTN_G = 0x20,
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KEMONO_IO_GAMEBTN_B = 0x40,
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KEMONO_IO_GAMEBTN_START = 0x80
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};
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/* Get the version of the Kemono IO API that this DLL supports. This
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function should return a positive 16-bit integer, where the high byte is
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the major version and the low byte is the minor version (as defined by the
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Semantic Versioning standard).
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The latest API version as of this writing is 0x0100. */
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uint16_t kemono_io_get_api_version(void);
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/* Initialize the IO DLL. This is the second function that will be called on
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your DLL, after kemono_io_get_api_version.
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All subsequent calls to this API may originate from arbitrary threads.
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Minimum API version: 0x0100 */
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HRESULT kemono_io_init(void);
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/* Send any queued outputs (of which there are currently none, though this may
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change in subsequent API versions) and retrieve any new inputs.
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Minimum API version: 0x0100 */
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HRESULT kemono_io_poll(uint16_t* ops, uint16_t* player);
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/* Read the current state of the coin counter. This value should be incremented
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for every coin detected by the coin acceptor mechanism. This count does not
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need to persist beyond the lifetime of the process.
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Minimum API version: 0x0100 */
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void kemono_io_jvs_read_coin_counter(uint16_t *out);
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