1
0
forked from Hay1tsme/artemis
artemis/titles/mai2/const.py

87 lines
2.1 KiB
Python

class Mai2Constants:
GRADE = {
"D": 0,
"C": 1,
"B": 2,
"BB": 3,
"BBB": 4,
"A": 5,
"AA": 6,
"AAA": 7,
"S": 8,
"S+": 9,
"SS": 10,
"SS+": 11,
"SSS": 12,
"SSS+": 13,
}
FC = {"None": 0, "FC": 1, "FC+": 2, "AP": 3, "AP+": 4}
SYNC = {"None": 0, "FS": 1, "FS+": 2, "FDX": 3, "FDX+": 4}
DATE_TIME_FORMAT = "%Y-%m-%d %H:%M:%S"
GAME_CODE = "SBXL"
GAME_CODE_GREEN = "SBZF"
GAME_CODE_ORANGE = "SDBM"
GAME_CODE_PINK = "SDCQ"
GAME_CODE_MURASAKI = "SDDK"
GAME_CODE_MILK = "SDDZ"
GAME_CODE_FINALE = "SDEY"
GAME_CODE_DX = "SDEZ"
CONFIG_NAME = "mai2.yaml"
VER_MAIMAI = 1000
VER_MAIMAI_PLUS = 1001
VER_MAIMAI_GREEN = 1002
VER_MAIMAI_GREEN_PLUS = 1003
VER_MAIMAI_ORANGE = 1004
VER_MAIMAI_ORANGE_PLUS = 1005
VER_MAIMAI_PINK = 1006
VER_MAIMAI_PINK_PLUS = 1007
VER_MAIMAI_MURASAKI = 1008
VER_MAIMAI_MURASAKI_PLUS = 1009
VER_MAIMAI_MILK = 1010
VER_MAIMAI_MILK_PLUS = 1011
VER_MAIMAI_FINALE = 1012
VER_MAIMAI_DX = 0
VER_MAIMAI_DX_PLUS = 1
VER_MAIMAI_DX_SPLASH = 2
VER_MAIMAI_DX_SPLASH_PLUS = 3
VER_MAIMAI_DX_UNIVERSE = 4
VER_MAIMAI_DX_UNIVERSE_PLUS = 5
VER_MAIMAI_DX_FESTIVAL = 6
VERSION_STRING = (
"maimai DX",
"maimai DX PLUS",
"maimai DX Splash",
"maimai DX Splash PLUS",
"maimai DX Universe",
"maimai DX Universe PLUS",
"maimai DX Festival",
)
VERSION_STRING_OLD = (
"maimai",
"maimai PLUS",
"maimai GreeN",
"maimai GreeN PLUS",
"maimai ORANGE",
"maimai ORANGE PLUS",
"maimai PiNK",
"maimai PiNK PLUS",
"maimai MURASAKi",
"maimai MURASAKi PLUS",
"maimai MiLK",
"maimai MiLK PLUS",
"maimai FiNALE",
)
@classmethod
def game_ver_to_string(cls, ver: int):
if ver >= 1000:
return cls.VERSION_STRING_OLD[ver - 1000]
return cls.VERSION_STRING[ver]