2023-02-16 05:06:42 +00:00
|
|
|
import logging, coloredlogs
|
|
|
|
from typing import Any, Dict, List
|
|
|
|
from sqlalchemy.orm import scoped_session, sessionmaker
|
|
|
|
from sqlalchemy.exc import SQLAlchemyError
|
|
|
|
from sqlalchemy import create_engine
|
|
|
|
from logging.handlers import TimedRotatingFileHandler
|
2023-02-19 19:52:20 +00:00
|
|
|
from datetime import datetime
|
|
|
|
import importlib, os, json
|
2023-02-16 05:06:42 +00:00
|
|
|
|
|
|
|
from hashlib import sha256
|
|
|
|
|
|
|
|
from core.config import CoreConfig
|
|
|
|
from core.data.schema import *
|
2023-02-19 19:52:20 +00:00
|
|
|
from core.utils import Utils
|
2023-02-16 05:06:42 +00:00
|
|
|
|
|
|
|
class Data:
|
|
|
|
def __init__(self, cfg: CoreConfig) -> None:
|
|
|
|
self.config = cfg
|
|
|
|
|
|
|
|
if self.config.database.sha2_password:
|
|
|
|
passwd = sha256(self.config.database.password.encode()).digest()
|
|
|
|
self.__url = f"{self.config.database.protocol}://{self.config.database.username}:{passwd.hex()}@{self.config.database.host}/{self.config.database.name}?charset=utf8mb4"
|
|
|
|
else:
|
|
|
|
self.__url = f"{self.config.database.protocol}://{self.config.database.username}:{self.config.database.password}@{self.config.database.host}/{self.config.database.name}?charset=utf8mb4"
|
|
|
|
|
|
|
|
self.__engine = create_engine(self.__url, pool_recycle=3600)
|
|
|
|
session = sessionmaker(bind=self.__engine, autoflush=True, autocommit=True)
|
|
|
|
self.session = scoped_session(session)
|
|
|
|
|
|
|
|
self.user = UserData(self.config, self.session)
|
|
|
|
self.arcade = ArcadeData(self.config, self.session)
|
|
|
|
self.card = CardData(self.config, self.session)
|
|
|
|
self.base = BaseData(self.config, self.session)
|
2023-03-04 02:31:23 +00:00
|
|
|
self.schema_ver_latest = 4
|
2023-02-16 05:06:42 +00:00
|
|
|
|
|
|
|
log_fmt_str = "[%(asctime)s] %(levelname)s | Database | %(message)s"
|
|
|
|
log_fmt = logging.Formatter(log_fmt_str)
|
|
|
|
self.logger = logging.getLogger("database")
|
|
|
|
|
|
|
|
# Prevent the logger from adding handlers multiple times
|
|
|
|
if not getattr(self.logger, 'handler_set', None):
|
2023-02-16 22:13:41 +00:00
|
|
|
fileHandler = TimedRotatingFileHandler("{0}/{1}.log".format(self.config.server.log_dir, "db"), encoding="utf-8",
|
2023-02-16 05:06:42 +00:00
|
|
|
when="d", backupCount=10)
|
|
|
|
fileHandler.setFormatter(log_fmt)
|
|
|
|
|
|
|
|
consoleHandler = logging.StreamHandler()
|
|
|
|
consoleHandler.setFormatter(log_fmt)
|
|
|
|
|
|
|
|
self.logger.addHandler(fileHandler)
|
|
|
|
self.logger.addHandler(consoleHandler)
|
|
|
|
|
|
|
|
self.logger.setLevel(self.config.database.loglevel)
|
|
|
|
coloredlogs.install(cfg.database.loglevel, logger=self.logger, fmt=log_fmt_str)
|
|
|
|
self.logger.handler_set = True # type: ignore
|
|
|
|
|
2023-02-19 19:52:20 +00:00
|
|
|
def create_database(self):
|
|
|
|
self.logger.info("Creating databases...")
|
|
|
|
try:
|
|
|
|
metadata.create_all(self.__engine.connect())
|
|
|
|
except SQLAlchemyError as e:
|
|
|
|
self.logger.error(f"Failed to create databases! {e}")
|
|
|
|
return
|
|
|
|
|
|
|
|
games = Utils.get_all_titles()
|
|
|
|
for game_dir, game_mod in games.items():
|
|
|
|
try:
|
|
|
|
title_db = game_mod.database(self.config)
|
|
|
|
metadata.create_all(self.__engine.connect())
|
|
|
|
|
|
|
|
self.base.set_schema_ver(game_mod.current_schema_version, game_mod.game_codes[0])
|
|
|
|
|
|
|
|
except Exception as e:
|
|
|
|
self.logger.warning(f"Could not load database schema from {game_dir} - {e}")
|
|
|
|
|
|
|
|
self.logger.info(f"Setting base_schema_ver to {self.schema_ver_latest}")
|
|
|
|
self.base.set_schema_ver(self.schema_ver_latest)
|
|
|
|
|
|
|
|
self.logger.info(f"Setting user auto_incrememnt to {self.config.database.user_table_autoincrement_start}")
|
|
|
|
self.user.reset_autoincrement(self.config.database.user_table_autoincrement_start)
|
|
|
|
|
|
|
|
def recreate_database(self):
|
|
|
|
self.logger.info("Dropping all databases...")
|
|
|
|
self.base.execute("SET FOREIGN_KEY_CHECKS=0")
|
|
|
|
try:
|
|
|
|
metadata.drop_all(self.__engine.connect())
|
|
|
|
except SQLAlchemyError as e:
|
|
|
|
self.logger.error(f"Failed to drop databases! {e}")
|
|
|
|
return
|
|
|
|
|
|
|
|
for root, dirs, files in os.walk("./titles"):
|
|
|
|
for dir in dirs:
|
|
|
|
if not dir.startswith("__"):
|
|
|
|
try:
|
|
|
|
mod = importlib.import_module(f"titles.{dir}")
|
|
|
|
|
|
|
|
try:
|
|
|
|
title_db = mod.database(self.config)
|
|
|
|
metadata.drop_all(self.__engine.connect())
|
|
|
|
|
|
|
|
except Exception as e:
|
|
|
|
self.logger.warning(f"Could not load database schema from {dir} - {e}")
|
|
|
|
|
|
|
|
except ImportError as e:
|
|
|
|
self.logger.warning(f"Failed to load database schema dir {dir} - {e}")
|
|
|
|
break
|
|
|
|
|
|
|
|
self.base.execute("SET FOREIGN_KEY_CHECKS=1")
|
|
|
|
|
|
|
|
self.create_database()
|
|
|
|
|
|
|
|
def migrate_database(self, game: str, version: int, action: str) -> None:
|
|
|
|
old_ver = self.base.get_schema_ver(game)
|
|
|
|
sql = ""
|
|
|
|
|
|
|
|
if old_ver is None:
|
|
|
|
self.logger.error(f"Schema for game {game} does not exist, did you run the creation script?")
|
|
|
|
return
|
|
|
|
|
|
|
|
if old_ver == version:
|
|
|
|
self.logger.info(f"Schema for game {game} is already version {old_ver}, nothing to do")
|
|
|
|
return
|
|
|
|
|
|
|
|
if not os.path.exists(f"core/data/schema/versions/{game.upper()}_{version}_{action}.sql"):
|
|
|
|
self.logger.error(f"Could not find {action} script {game.upper()}_{version}_{action}.sql in core/data/schema/versions folder")
|
|
|
|
return
|
|
|
|
|
|
|
|
with open(f"core/data/schema/versions/{game.upper()}_{version}_{action}.sql", "r", encoding="utf-8") as f:
|
|
|
|
sql = f.read()
|
|
|
|
|
|
|
|
result = self.base.execute(sql)
|
|
|
|
if result is None:
|
|
|
|
self.logger.error("Error execuing sql script!")
|
|
|
|
return None
|
|
|
|
|
|
|
|
result = self.base.set_schema_ver(version, game)
|
|
|
|
if result is None:
|
|
|
|
self.logger.error("Error setting version in schema_version table!")
|
|
|
|
return None
|
|
|
|
|
|
|
|
self.logger.info(f"Successfully migrated {game} to schema version {version}")
|